The War Within drops a wall of reputation bars on you the moment you hit level 80, and the game does a poor job of telling you which ones actually matter. Renown is account-wide in TWW, so progress carries across your whole warband, but your time does not. Here is a priority order based on what each track unlocks, how quickly it gates real power versus cosmetics, and where the grind-to-reward tradeoff actually lands.
Tier 1: Push these first (real power and convenience)
The Severed Threads
This is the umbrella faction for Hallowfall, Azj-Kahet, and Isle of Dorn, and it should be the first bar you max. The payoffs are not cosmetic fluff. The track feeds your weekly cadence directly and gates several profession knowledge sources, crafting reagent vendors, and the account-wide unlocks that let alts skip the early campaign reputation wall. Because nearly every world quest and weekly objective in the main zones funnels into Severed Threads, you earn it just by playing the content you were going to do anyway. If you only have time for one track, this is it.
Council of Dornogal
Dornogal is your hub faction, and its renown quietly removes friction from everything else. Pushing it improves access at the city's repair, flight, and crafting nodes, unlocks Earthen-aesthetic transmog, and ties into Earthen allied-race progress for players chasing that unlock. The grind is gentle because you bank it passively from the dailies and world quests you are already running in the zone.
Tier 2: High value if you do the relevant content
The Assembly of the Deeps
If you run delves at all, and in TWW you should because they are the most efficient solo gearing path, Assembly of the Deeps renown is non-negotiable. It is the track tied to the delve ecosystem and the rewards that make Bountiful delves worth repeating each week. Players grinding Restored Coffer Keys and chasing the seasonal solo gear ceiling want this bar climbing alongside their delve runs. Skip it only if you genuinely never touch delves.
The Weaver, The General, The Vizier (Nerub-ar / Azj-Kahet trio)
These three factional sub-tracks reward your choices in the Azj-Kahet questlines and feed cosmetic ensembles, mounts, and flavor rewards rather than raw power. They are worth pushing if you like collection goals or want the recolored sets, but they sit below the convenience factions because almost nothing here changes your throughput in group content. Treat them as a slow background collect, not a sprint.
Tier 3: Niche, cosmetic, or alt-only
Hallowfall Arathi
The Arathi renown leans heavily into story, transmog, and the Hallowfall flavor rewards. There is a useful mount or two and some genuinely good-looking sets, but no must-have power. Push it when you have cleared the higher-priority bars or if you are specifically collection-focused.
How to actually push them efficiently
A few mechanics decide how fast these bars move, and most players leave value on the table:
- Weekly events and the renown buff. When a zone's weekly event is active, reputation gains spike. Stack your world-quest clearing into those windows instead of grinding daily at a flat rate.
- Theater Troupe, Awakening the Machine, and special assignments. These rotating events dump large chunks of Severed Threads and zone renown at once. Hitting them weekly is worth more than dozens of scattered world quests.
- Bonus reputation tokens. The radiant-remnant style turn-ins and bonus rep tokens you earn are best held and spent into whichever track you are actively trying to max, not auto-dumped into the first faction.
- Do it on one main, reap it on every alt. Because renown is account-wide, a second character logs into the unlocked vendors and convenience perks immediately. There is no reason to grind the same convenience track twice.
Where buying time makes sense, and where it doesn't
Most renown is genuinely best earned by playing, because the gains are tied to content you want to do anyway, and there is a hard weekly cap on how fast any single track can move. You cannot brute-force Severed Threads renown past its cadence, so paying to rush it is mostly wasted money. Play those out.
The honest exception is the gear and currency grind that surrounds these tracks. If you are time-poor and want to skip straight to relevant content, a delve or Mythic+ carry to get your item level over the threshold, or a WoW gold top-up to buy crafted gear and profession reagents outright, is a reasonable time-for-money trade. That gets you raid- and key-ready faster, after which the renown bars fill themselves as a byproduct of the content you are now actually doing. Buying the gear to participate is sensible; paying someone to watch your reputation bar tick up is not.
The short version
Max Severed Threads first for power and account unlocks, then Council of Dornogal for convenience, then Assembly of the Deeps if you run delves. Everything else (the Azj-Kahet trio, Hallowfall Arathi) is collection-tier and can wait. Stack your push into weekly events, lean on the account-wide nature for alts, and only spend money to skip the gear floor, never the renown itself.