On a fresh realm the money is in raw materials: herbs for the alchemists and ore for the smiths and engineers sell before anything else does. We level two gathering professions to 300 on your character in one trip — Herbalism and Mining by default, Skinning in place of either if you prefer — and leave a bag of the last materials for you to sell.
from 247 EUR · 3–6 days · order now · from Nov 4
Launch order — work starts November 4, 3 p.m. Pacific · full refund if we can’t deliver it.
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