There is no fixed price for a crafting order — you set the commission yourself, and the minimum is 0 gold. What you really pay is reagents plus whatever tip you offer, and public orders take a small posting fee tied to that commission. Cheap consumables often get picked up with a token tip; rare recipes, top quality tiers and crafter-supplied materials cost far more.

  • Commission: optional. You can post an order with nothing in the tip field, and plenty of low-effort orders still get filled.
  • Posting fee: listing a public order takes a small fee based on the commission you entered, so a huge tip is not free to advertise.
  • Reagents: the biggest line item. If you leave reagents for the crafter to supply, your commission has to cover their full auction house cost plus profit.
  • Quality tier: a guaranteed high-tier craft needs a specced, well-geared crafter with good tools — that skill is what the tip is really buying.
  • Personal orders: sent to a specific character. A guildmate or a friend will usually craft for materials only.

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How to work out a fair commission

  1. Check the auction house price of the finished item if it is tradable. Reagents plus tip should stay clearly under it, or you are better off just buying it.
  2. Price every reagent you are missing, especially rare drops and any spark-type item, and buy what you can yourself.
  3. Add a tip that pays the crafter for their time, their concentration or resource spend, and the risk of a bad proc.
  4. Send it as a personal order to a crafter you trust first. Use the public board only as a fallback.
  5. If nothing bites within a couple of hours, cancel and repost with a higher commission rather than waiting all day.

Do you have to tip a crafting order?

No. The commission field can stay empty and the order will still post. In practice, a zero-gold public order for a fiddly, expensive craft will sit there — crafters scroll the board and take the ones worth their time first.

For simple, high-volume crafts that cost the crafter almost nothing, a small tip is usually enough to get it done quickly.

Why is nobody taking my crafting order?

Usually one of three reasons: the tip does not cover the materials you left out, the recipe is rare and few crafters on your realm have learned it, or you asked for a quality tier that most crafters cannot reliably hit.

Fix it by supplying more of the reagents yourself, raising the commission, or whispering a known crafter directly and sending a personal order.

Is it cheaper to supply your own reagents?

Almost always. Buying materials yourself lets you shop for the lowest auction house prices and time your purchases. Crafters who source materials price in convenience and risk, and that gets folded into what you pay.

Does a recraft cost the same?

Recrafting reuses the item but still consumes reagents, so treat it like a fresh order: cover the materials, then tip for the crafter's skill. Pushing an item to a higher quality tier is exactly the kind of job where a bigger commission is worth it.

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