Yes. Mythic+ carries for gold are arranged player-to-player inside WoW, through in-game boosting communities and their Discords: you join the group, trade the agreed gold, and run the key with them. No storefront sells gold-priced M+ — shops like PewPewShop charge euros, with Mythic+ runs from EUR 11.99. Gold rates float with your realm's economy and the key level.

Here's the practical version of how a gold run gets set up:

  1. Find a boosting community — search the in-game Communities finder, or watch Trade chat on a high-population realm. Most large ones run a Discord alongside.
  2. Ask for the current rate for the exact key level and dungeon you want. Rates are quoted per run, not per hour, and they change week to week.
  3. Confirm what's included: timed or untimed, how many runs, whether loot is traded to you or rolled for.
  4. Agree on the payment split before the key starts — most reputable communities take part up front and part after, in the in-game trade window.
  5. Join the group and run the key with them. Bring your own keystone if you want your vault credit tied to it.

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Is paying gold for a Mythic+ carry allowed?

Gold changing hands between two players in the trade window is an ordinary in-game transaction, and gold-for-run arrangements have been a fixture of the game for years. What Blizzard has consistently gone after is the noise and the edges: advertising spam that floods chat channels, and anything that pulls the deal outside the game's own systems.

The practical risk isn't a ban notice. It's that a gold deal has no receipt and no refund — which brings us to the next question.

How much gold does an M+ carry cost?

There is no fixed rate, and anyone quoting you one number for the whole game is guessing. Price depends on your realm's economy, the key level, whether the run has to be timed, the affix week, and how deep into the season you are. Early-season +10s cost far more than the same key in month three, when half the playerbase can time it.

The only reliable method: ask two or three separate communities for a quote on the same key on the same day, and take the middle. If one is dramatically cheaper than the others, it usually is.

Gold or euros — which is actually cheaper?

Depends entirely on which one you have spare. If you're sitting on a pile of gold and no time, gold is essentially free money. If your gold is earmarked for a mount or a crafted piece, paying cash keeps that stack intact. Euro pricing has one real advantage: it's fixed, published, and doesn't move with the realm economy.

Mythic+ Runsfrom EUR 11.99
Mythic+ Specific Dungeonfrom EUR 20
Mythic +10 Timed Run — Midnight Season Onefrom EUR 19.98
High Keystone — +11 and +12 Timedfrom EUR 43.98
Weekly Vault — 8 Dungeonsfrom EUR 55
Mythic+ Rating (Score) Boostfrom EUR 45

How do I avoid getting scammed on a gold deal?

Gold trades are irreversible and support won't reverse them, so the whole game is trust. Use communities with a visible history and a public feedback channel rather than a whisper from a fresh level 10 alt. Never mail gold ahead of time — use the trade window with the run's organizer present. Split the payment. And be suspicious of a rate that undercuts everyone else by half.

If you'd rather skip the trust exercise entirely, that's what we do at PewPewShop: published euro prices, vetted human players only (no bots, no cheats, a long zero-ban record), and the option to play the key alongside a pro who calls the route while you learn it. Mythic+ runs start at EUR 11.99 — and if you want the score rather than a single run, the rating and vault packages cover a full week in one go.