The weekly Conquest cap is rated PvP’s paycheck: miss a week and the gear falls behind schedule. A cap carry clears it in one session — piloted, or with you queuing alongside a rated player — so the vest stays on track without grinding losses. Ordering it as a weekly habit is cheaper than the catch-up packages a skipped month makes necessary.
Both are on offer. A play-alongside seat puts you in the games with a higher-rated player so you climb and pick up the habits that keep you there, while a straight carry takes the account to the target rating for you.
Set your bracket — 2v2, 3v3, Solo Shuffle, or rated battlegrounds — and your current and target rating. Boosters push toward common cutoffs like 1800 or the Duelist and Gladiator ranges, with the price scaling to the climb.
The order is to reach the target you choose, and progress runs until it is met. Because seasonal cutoffs drift upward, locking in early in the season is the safer way to land a title before its threshold climbs.
Pricing starts from 10 EUR and scales with what you order — the target, scope, and any add-ons. The exact total is shown live as you set your options, with no hidden fees added at checkout.
Games are queued by vetted PvP players by hand — no scripts, no win-trading. Piloted and play-along options are both offered where the format allows it, and the long-standing record across years of rated orders is zero bans.
A rating climb is played across real sessions, not one sitting: the service page estimates the span from your current rating to the target before you pay, and most climbs progress daily. You can watch the rating move match by match through live updates.