WoW sets no fixed commission on crafting orders — you choose the amount yourself, and zero is allowed. The gold is taken when you place the order, held until delivery, and paid to the crafter only when the item is finished; an order nobody takes returns your commission when it expires. What you set depends on order type, reagents and the quality you want.

Quick facts before you type a number

  • The floor is 0 gold. The commission box accepts an empty tip. Plenty of cheap public orders still get filled, because crafters farm skill points and proc procs from volume.
  • You pay when you post, not when it completes. The client shows the full cost of the order before you confirm it — read that line, it is the only number that leaves your bags.
  • Unclaimed orders give the gold back. If the order runs out its duration untouched, the commission comes back to you.
  • Commission is not reagent money. It pays for the craft itself. Any reagent you did not supply has to be bought by the crafter out of that same commission, so the number needs to cover mats plus effort.
  • Quality is what you are really buying. A guaranteed top-tier craft needs a specialised crafter with the right talents and finishing reagents. That skill, not the click, is where the gold goes.
  • Three flavours of order. Public goes to anyone, guild goes to your guild, personal goes to one named character. Personal orders are almost always priced by whispering the crafter first and then posting the agreed amount.

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What drives the number

SituationWhat players typically do
Common consumables, all mats suppliedZero or a token tip is normal
Gear craft, all mats supplied, no quality demandSmall flat tip for the crafter's time
Gear craft with a minimum quality requiredNoticeably more — you are paying for specialisation
Crafter supplies missing or optional reagentsCommission must cover their market cost plus the craft
Rare recipe almost nobody hasWhisper first, agree a price, then post a personal order

Do I have to pay a commission at all?

No. A zero-commission public order is legal and it does get filled, especially for low-value crafts where the crafter benefits from skill points or bonus procs on their end.

The catch is speed. Zero-tip orders sit at the bottom of every crafter's list, so expect to wait — or expect the order to expire untouched.

What happens if nobody crafts my order?

It expires and your commission returns to you. You are not gambling the gold away by posting optimistically.

If an order dies twice, the problem is usually not the tip. Either almost nobody has the recipe, or you asked for a quality tier that requires a specialisation few players took this season. Switch to a personal order aimed at someone you know can do it.

Does a bigger commission actually get it crafted faster?

Yes, but with diminishing returns. Crafters scan the public list for the best gold-per-craft, so a healthy tip moves you up the queue quickly. Past a certain point you are just overpaying someone who would have taken the order anyway.

Who pays for the reagents and optional mats?

Whatever you put in the order, you paid for. Whatever you left blank, the crafter buys — and they price that into what they will accept. Supplying your own reagents, including the optional ones that push quality up, is the cheapest way to get a good result.

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