Dual specialization in WoW: Forever unlocks at level 40, according to Blizzard's Hunter and Druid class deep dive published September 30, 2026. You change talents, including Legacy talents, at a class trainer in a major city. Blizzard has not published what dual spec or a normal respec will cost at launch. On the beta, a respec costs just 1 silver for now.
Beta progress is temporary: beta gold is wiped on October 21. Launch gold has its own card. Launch gold (from November 4) · All Forever services
Quick facts: talents and respecs in Forever
| Dual spec unlocks | Level 40 (per Blizzard's class deep dive) |
| Where you respec | A class trainer in a major city. This includes Legacy talents |
| Talents open | Level 10, with the same rows as the original game |
| Milestone talents | At 11, 21 and 31 points, plus a new 16-point milestone |
| Beta respec price | 1 silver. A second reset within an hour costs 5 gold, and the price drops back to 1 silver after an hour |
| Launch respec price | Blizzard says normal prices return at launch. The exact amounts are not announced |
| Dual spec cost | Not announced |
What people ask next
How much does it cost to change talents in WoW: Forever?
Blizzard's September 24 beta development notes set a temporary beta price: 1 silver if you haven't changed talents recently. If you reset again within an hour, it costs 5 gold, and the price goes back to 1 silver after an hour. Blizzard says normal prices return at launch, but it hasn't said what those prices are. Treat any launch figure you see online as a guess.
Forever Profession Leveling 1–300Any primary profession leveled to 300 on your Forever character, materials included.from 29 EURGet it doneCan I try dual spec on the Forever beta?
Not yet. The beta level cap started at 20 and is due to rise to 30 later, which is still below the level 40 that dual spec needs. For now you can test single respecs at a trainer, and the cheap 1-silver price makes it easy to try different builds. Blizzard also warns that abilities and talents can still change during the beta.
What are Legacy talents, and do they reset the same way?
Legacy is Forever's account-wide progression system. Completing Legacy Challenges, such as leveling a class or reaching a skill milestone, earns points. You spend those points in three trees of non-combat perks: Professions, Adventure and Resourcefulness. Every character on the account shares the same pool of points, but each character spends them separately. At launch, a character can spend up to 16 points, and up to 65 can be earned. Blizzard's deep dive says changing talents, including Legacy talents, is done at a class trainer. So you reset your Legacy picks at a trainer, just like class talents.
Why take dual spec at 40 instead of respeccing?
Forever's talent trees change more than a quick glance suggests. Paladins get a Protection tanking seal, Druids get separate Cat and Bear milestone talents at 16 points, and Hunters get new medal talents like Lone Wolf and Sniper Shot. A second spec lets you keep a leveling or damage build alongside a dungeon build (tank or healer) without going back to a trainer every time. How switching between the two specs works, and whether it also needs a trainer, hasn't been detailed yet.
If you'd rather reach level 40 sooner and spend your time on builds instead of grinding, PewPewShop's vetted players offer Forever progression help and play-together sessions. Dungeon Leveling starts from EUR 40 and is queued for the November 4 launch. Beta leveling to the current cap starts from EUR 13.
