Nine new dungeons ship with World of Warcraft: Forever: City of Dalaran (20–35), Ruins of Lordaeron (15–20), the Hall of Thanes (13–18), an Excavation Site in the Wetlands, Drowned City off Stranglethorn, Alcaz Prison, Shaper's Terrace, Krol'dok Stronghold and the furbolg city of Blackmaw Hold. Pick the dungeon, choose a self-play seat with our group or a piloted clear, and stack runs on the slider if you are farming one drop. The 40–60 dungeons are where a fresh 60 gets its gear before the raids unlock on December 9.
From €12 · 11 services · most orders start within ~15 min of payment · self-play available · pay in EUR via Stripe
The ancient troll ruin off Stranglethorn — a full clear with your character.
The Explorers' League dig in the Wetlands, cleared and looted.
A full clear of any of the nine new Forever dungeons — or a classic one.
The new city-dungeon of Dalaran, cleared with your character in the group.
The ruined capital, retaken with your level 15–20 character.
The breached dwarven hall, cleared for the early loot and quests.
One of the three high-level Forever dungeons, cleared with your character.
The titan-flavoured high-level dungeon, cleared for pre-raid gear.
One of the nine new Forever dungeons — cleared with loot priority if you want it.
The great furbolg city of Blackmaw Hold, cleared with your character.
Your level 60 geared from the 40–60 dungeons before the raids open.
All nine announced dungeons, each on its own card or through the "any dungeon" card, plus classic dungeons by name in the order notes. Runs are booked from launch week (November 4); boss lists and loot tables are not published yet, so the cards describe the runs without them.
A farm of the high-level dungeons — Alcaz Prison, Shaper's Terrace and Blackmaw Hold — until the core slots for your spec are filled (weapon, chest, legs, trinkets on "core"; every dungeon-fillable slot on "full"). It is the bridge between hitting 60 and the December 9 raids.
Nine: City of Dalaran (20–35), Ruins of Lordaeron (15–20), the Hall of Thanes (13–18), an Excavation Site in the Wetlands, Drowned City off Stranglethorn Vale, Krol'dok Stronghold, Alcaz Prison, Shaper's Terrace and Blackmaw Hold. Boss lists and loot are not published yet, so our cards describe the runs without them.
Yes. Choose self-play and you keep your seat in the group while our players fill the rest; choose piloted for a hands-off clear. Stack several runs on the slider if you are farming one drop — the price is per run.
Pricing starts from 12 EUR and scales with what you order — the target, scope, and any add-ons. The exact total is shown live as you set your options, with no hidden fees added at checkout.
Every key is pushed by hand by a group that runs these dungeons daily — no bots, no cheats. Self-play is available on most key services, so you can sit in the group on your own character. Long-standing zero-ban record.
Most key and dungeon orders start within the hour and finish the same session — a single timed key is usually 30–60 minutes door to door. Larger packages (vault fills, score pushes) list their full estimate on the service page, and progress updates land after every completed run.
Support is available 24/7 and orders are backed by our money-back policy. If we cannot deliver what you paid for, you are refunded — you are not left chasing a result that never arrives.