Keystone Master Boost (KSM Carry)

A Keystone Master (KSM) carry means a timed run at the qualifying level in every dungeon of the season — and one or two stubborn dungeons usually stand between players and the mount. We run exactly the keys your score sheet is missing, so you never pay for dungeons you have already timed; the full package pushes to 2000 Mythic+ score. The mount is seasonal — once the season ends, that recolor is gone for good.

From €19.98 · 12 services · most orders start within ~15 min of payment · self-play available · pay in EUR via Stripe

Prices and delivery times

Keystone Master Boost (KSM Carry): current prices and typical delivery times
ServiceFrom priceETA
Mythic +10 Timed Run — Midnight Season Onefrom €19.9830–60 minutes
Mythic+ Specific Dungeonfrom €2030–60 min
Mythic+ Dungeon Boostfrom €2420–40 min start
Mythic+ Gear Packagefrom €421–2 hours
High Keystone Boost — +11 and +12 Timed Runsfrom €43.981–2 hours
Mythic+ Rating (Score) Boostfrom €451–3 days
Mythic+ Bulk Runsfrom €541–3 hours
Raider.IO Score Rangefrom €60.031–4 days
3+1 Mythic+ Dungeon Bundlefrom €682-4 hours
Keystone Master Boost — 2000 M+ Score & Breath of Blight (Season 2)from €139.996–10 hours
Keystone Legend Boost — 3000 M+ Score & Breath of Ruin (Season 2)from €489.991–2 days
Keystone Myth Boost — 3400 M+ Score & "the Venomous Contender"from €749.992–4 days

Related boosts

Frequently asked questions

Is the KSM mount included in a Keystone Master boost?

The seasonal Keystone Master mount is the reward of the achievement itself, so once your character reaches 2000 Mythic+ score the mount unlocks on your account — nothing extra to order. We push the score; the game hands out the mount.

How long does a Keystone Master (KSM) carry take?

The full Keystone Master package lists 6–10 hours of play on its service page, usually split across two or three evenings so it fits your schedule. Single timed keys for the dungeons you are still missing run 30–60 minutes each.

Can I buy only the dungeons I still need for KSM?

Yes. Order Mythic+ Timed Key runs for the specific dungeons your score sheet is missing instead of the full package — name the dungeon and key level at checkout and the price per key is shown live. The package is the better deal only when most of the season pool is still untimed.

What is the difference between Keystone Master and Keystone Hero?

Keystone Master is the 2000 Mythic+ score milestone that awards the seasonal mount; Keystone Hero is the 2500-score milestone above it, sold as a separate package. Both are in the table on this page — start with KSM if the mount is the goal.

Can I play my own character during a Mythic+ boost?

Yes. Pick the self-played option and you keep your seat in the group while a vetted team handles the routes, pulls, and timer. If you would rather not log the hours, the piloted option clears the key for you instead.

Will the key be timed for my weekly vault?

Timed runs are the default goal, since an in-time key is what fills the higher vault slot. Add the timed option on the dungeons that have it and the group plays to beat the clock, not just to finish.

Which dungeon and key level can I choose?

You set the key level on the slider and either let us bring a random in-range key or name the dungeon you need. Higher levels cost more because they ask more of the group, so order only the level your vault or score goal actually requires.

How much does Keystone Master Boost (KSM Carry) cost?

Pricing starts from 19.98 EUR and scales with what you order — the target, scope, and any add-ons. The exact total is shown live as you set your options, with no hidden fees added at checkout.

Is buying a boost safe for my account?

Every key is pushed by hand by a group that runs these dungeons daily — no bots, no cheats. Self-play is available on most key services, so you can sit in the group on your own character. Long-standing zero-ban record.

How long will my order take?

Most key and dungeon orders start within the hour and finish the same session — a single timed key is usually 30–60 minutes door to door. Larger packages (vault fills, score pushes) list their full estimate on the service page, and progress updates land after every completed run.

How a Keystone Master carry works

Tell us your current score, pay for the gap

Send your character name and current Mythic+ rating when you order. The group runs whichever dungeons still hold your score back — timed, at the qualifying level — and skips the ones you have already cleared. If you only miss two or three dungeons, single Mythic+ Timed Keys are cheaper than the package.

Self-play or piloted, your call

On self-play you keep your seat in the group on your own character and play the keys with four boosters on comms. Piloted is the hands-off option for players who cannot spare the evenings. Both are priced live on the service page before you pay.

Proof after every session

Score updates land after every block of runs, with screenshots of the timed keys attached to the order. The mount unlocks the moment the achievement pops — no extra step on your side.