Keystone Myth Boost (3600 M+ Score)

Keystone Myth is the top score milestone of the season and returns with Midnight’s 12.1.5 update (October 13 NA, October 14 EU): Blizzard set the Season 2 bar at 3600 Mythic+ rating, rewarding the title “the Venomous Contender” and the Timelost Saddle. Reaching it means near-perfect keys deep into the bracket, which realistically needs a settled group rather than pugs — so the push is scheduled across a few sessions when the roster is sharp, not forced into one exhausted marathon. You keep your seat, your role, every drop and every Great Vault slot along the way; each timed key is screenshotted into the order.

Prices and delivery times

Keystone Myth Boost (3600 M+ Score): current prices and typical delivery times

Keystone Myth Boost (3600 M+ Score): current prices and typical delivery times
ServiceFrom priceETA
World of Warcraft Mythic Plus Runsfrom €630 minutes
Mythic+ Dungeon Boostfrom €620–40 min start
Mythic+ Specific Dungeonfrom €630–60 min
Mythic+ Affix Runfrom €630–60 min
Mythic+ Low Keys (+2 to +10)from €620–40 min
Mythic +10 Timed Run — Midnight Season 2from €630–60 minutes
Custom Mythic+ Keys — Pick Your Level and Dungeonfrom €630–90 minutes
3+1 Mythic+ Dungeon Bundlefrom €192-4 hours
Mythic+ Gear Packagefrom €261–2 hours
Raider.IO Score Rangefrom €441–4 days
Weekly Vault — 8 Dungeonsfrom €523–6 hours
Keystone Myth Boost — 3600 M+ Score, "the Venomous Contender" & Timelost Saddlefrom €1592–4 days

Related boosts

Frequently asked questions

What score does Keystone Myth require?

Blizzard set Keystone Myth for Season 2 at 3600 Mythic+ rating; the achievement is added with patch 12.1.5 on October 13 (NA) and October 14 (EU). If you already hold a rating, the Raider.IO Score Range service prices only the gap from your current score to 3600.

What does Keystone Myth reward?

The title “the Venomous Contender” and the Timelost Saddle, per Blizzard’s 12.1.5 notes. The season’s two Mythic+ mounts belong to Keystone Master (Breath of Blight) and Keystone Legend (Breath of Ruin), and both unlock on the way up.

How long does the push take?

The full package lists 2–4 days spread over scheduled sessions. From an existing high rating it is shorter: only the dungeons where your score is below the 3600 pace need to be re-timed at a higher level.

Can I play my own character during a Mythic+ boost?

Where the product card offers self-play, you keep your seat in the group while the rest of the group handles the route, pulls and timer. Where piloted mode is offered, its account requirements are shown before checkout.

Will the key be timed for my weekly vault?

Timed runs are the default goal, since an in-time key is what fills the higher vault slot. Add the timed option on the dungeons that have it and the group plays to beat the clock, not just to finish.

Which dungeon and key level can I choose?

You set the key level on the slider and either let us bring a random in-range key or name the dungeon you need. Higher levels cost more because they ask more of the group, so order only the level your vault or score goal actually requires.

How much does Keystone Myth Boost (3600 M+ Score) cost?

Pricing starts from 6 EUR and scales with what you order — the target, scope, and any add-ons. Checkout shows the total for the selected configuration before confirmation.

What account and publisher-policy risks should I consider?

Key services can conflict with publisher rules and can carry account risk. Check the product card for the available self-play or piloted mode and its requirements before ordering.

How long will my order take?

Key and dungeon timing depends on the selected level, dungeon, mode and number of runs. The product card shows the estimate for that configuration before checkout, while larger vault and score packages display their own scope.

How a Keystone Myth push works

Sessions, not a marathon

At this bracket one death chain bricks the key, so the roster runs the push in blocks on the nights it is sharpest. You get a schedule before the first key and a progress update after every block.

Which keys move the score

Score at 3600 pace requires timing every dungeon well above the +10 bracket. The group starts with the dungeons where your rating is lowest, because those are the runs that add the most per key.

Self-play and proof

You play your own character in the group; the team handles routing, interrupt assignments and pull order. Screenshots of every timed key go into the order, and the final score is verified on Raider.IO before the order is closed.