KSH is Keystone Hero, the Mythic+ achievement for timing every dungeon of the current season at +12 or higher, so a KSH carry means clearing those keys with a vetted group. Mind the reward split: Keystone Hero grants a seasonal title, while the seasonal mount comes from Keystone Master, the +10 tier one step below it.
The seasonal Mythic+ ladder at a glance
| Achievement | Short name | What it takes | Reward |
| Keystone Conqueror | KSC | Every seasonal dungeon timed at +7 or above | Achievement only |
| Keystone Master | KSM | Every seasonal dungeon timed at +10 or above | The seasonal mount |
| Keystone Hero | KSH | Every seasonal dungeon timed at +12 or above | Seasonal title |
| Keystone Legend | KSL | Every seasonal dungeon timed at +15 or above | Seasonal title |
Three things people get wrong about KSH
- Runs must be timed. A depleted key still awards loot and score, but it does not tick the box for the achievement.
- It is per dungeon, not per run count. One timed +12 in each seasonal dungeon finishes it — grinding forty keys in the same dungeon does nothing for the achievement.
- Higher counts down. A timed +14 also satisfies the +12 requirement, so a strong week can fill several rows at once.
- It resets. Each season has its own dungeon pool and its own version of these achievements, so last season's KSH does not carry forward.
Does a KSH carry get me the mount?
No, and this is the single most common mix-up in "ksh boost" and "ksl mount carry" searches. The mount belongs to Keystone Master at +10. Keystone Hero and Keystone Legend hand out titles instead.
The practical upside: if the mount is what you actually want, a KSM run is a shorter, cheaper target than KSH. Anyone chasing KSH will pass through +10 in every dungeon on the way, so the mount comes along for free.
What Mythic+ score do I need for Keystone Hero?
There is no score gate. The achievement reads key levels and timers, not rating — your score is just a by-product of the same runs. Timing all of them at +12 tends to land you comfortably into the range where pug groups start inviting you on sight, which is usually why people want it.
Where score does matter is getting into groups. That is the real wall for most players: the runs are doable, but nobody invites an unproven applicant to a +12.
When do the title and mount actually show up?
The achievement pops the moment you time the last dungeon, but the seasonal cosmetic rewards are handed out when the season ends — the mount arrives by in-game mail rather than instantly. Plan around that if you are pushing near a season's close.
Is KSL worth chasing over KSH?
Only if you want the higher title. Keystone Legend at +15 is a genuine step up in difficulty — routes get tight, one bad pull ends a timer, and group quality matters far more than gear. For most collectors, KSM for the mount and KSH for a clean title is the sensible stopping point.
If you would rather have a pro handle it, that is what we do at PewPewShop. Our Mythic+ help is Self-Play: you keep playing your character alongside vetted human players — no bots, no cheats, a long zero-ban record — while a route veteran calls the pulls and the timer. Most people leave the run playing noticeably better keys than when they started, which is the point. And if you are here mainly for collection goals, our Mounts & Collectibles service starts from EUR 14.