A Conquest weapon costs 2,800 Conquest for a two-hander and 1,400 Conquest for a one-hand weapon, off-hand or shield, based on recent seasons' vendor prices. Because the weekly Conquest cap climbs each week, most players can afford their first main weapon in the second or third week of a season. Always confirm the exact tag at the current season's Conquest quartermaster before you spend.

Conquest weapon prices at a glance

SlotConquest costNotes
Two-hand weapon (staff, polearm, greatsword, bow, gun)2,800Biggest single purchase at the vendor
One-hand weapon1,400Dual-wielders need two of these = 2,800 total
Off-hand / shield1,400Same price as a one-hander
  • No rating is required to buy the weapon. Rating only decides how far you can upgrade it.
  • Upgrades are paid in Honor, not Conquest, so the Conquest sticker is a one-time cost per slot.
  • Conquest is a seasonal currency: at the start of a new season, the old vendor stock rotates and the price tags reset to the new set.

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How long does it take to farm 2,800 Conquest?

The weekly cap starts at a modest first-week amount and grows by a fixed chunk every reset, so an unspent budget keeps rolling into the next week. In practice, a capped player who buys nothing else has a two-hander around week two, or week three if they grab a chest piece or trinket first. A dual-wielder can pick up one weapon earlier, then the second the following week.

If you missed the first few weeks, you are not stuck: the cap is cumulative, so a late starter can earn several weeks' worth in a single push through Solo Shuffle, Battleground Blitz, rated arena and the weekly PvP quests.

Is the Conquest weapon better than a dungeon or raid weapon?

Inside PvP, yes. The Conquest weapon carries a PvP item level that is scaled up in arenas and battlegrounds, so it beats Mythic+ weapons of a similar base level while you are fighting players. Outside instanced PvP, it behaves like a normal item at its base level, so a high-tier raid weapon will still edge it out in PvE. If you split your time, the Conquest weapon is still the best first buy for the PvP side because it is deterministic — no drop luck involved.

Does rating matter for the weapon at all?

Only for the upgrade ceiling and the cosmetics. Each rating bracket — Combatant (1000+), Challenger (1400+), Rival (1600+), Duelist (1800+), Elite (2100+) — unlocks a higher maximum upgrade rank for the season's PvP gear, paid in Honor. The weapon itself is buyable at any rating. The Elite weapon appearance and illusion sit behind the Elite bracket, which is why 2,100 is the milestone most transmog hunters chase.

What should I buy first: weapon or armor?

Weapon first, almost always. Weapon damage and spell power scale every ability, and the jump from a starter weapon to a Conquest one is the single largest throughput gain in your PvP gearing. The one exception is a healer or a class whose two-hander costs the full 2,800 while a well-priced trinket or chest piece would arrive a week earlier — in that case, take the cheaper piece in week one and the weapon the week after.

If you would rather skip the grind and jump straight into rated play with a finished weapon, PewPewShop's vetted players can help: a Conquest Points Farm starts from EUR 7.5 and a Weekly Conquest Cap Carry for Midnight Season 2 from EUR 12.99, run as coaching or play-together sessions by real people with a long zero-ban record.