October 1: the beta cap is 30, Blizzard says Rogues are meant to top single-target damage, and the Priest and Warrior deep dives are out. Class deep dives, September 30: Hunters get Aimed Shot at level 20 and traps in combat, Druids keep consumables in every form, Shamans get a totem bar, Warrior tanks can Thunder Clap in Defensive Stance, and dual spec opens at level 40. Beta update, September 24: the beta is live with a level 20 cap that rises to 30 later (raised to 30 on October 1). Before you pick: Blizzard's September 24 notes buffed Wrath, Holy Strike, Lightning Bolt and Lava Burst, and respecs cost 1 silver on the beta; the near-instant Hunter Auto Shot on the beta is a bug Blizzard will fix, talents gain a new 16-point milestone (talent trees), and Skyborne classes differ by faction (full list).
There is no confirmed best class for WoW: Forever yet — Blizzard has revamped every class and specialization and has not published balance numbers. Choose by role instead: Warrior, Paladin or Druid to tank; Priest, Paladin, Shaman or Druid to heal; Mage, Warlock, Rogue or Hunter for damage. New in Forever: Forsaken Paladins, Dwarf Shamans and the Skyborne race.
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What is confirmed about classes in WoW: Forever
- All nine original classes return, and every one of them has been reworked. Talent trees drop the +1–2% filler nodes in favor of choices that actually change how a spec plays.
- Paladin is the headline rework: a dedicated tanking seal, more group healing, and a full Retribution damage kit. If you wanted to tank or DPS as a Paladin in the original game and got laughed out of the group, this is the version that fixes it.
- Two new race/class combos: Forsaken (Undead) Paladin and Dwarf Shaman. Horde gets Paladins, Alliance gets Shamans.
- Skyborne, the new elven race, is faction-locked (Windshaper for Horde, High Order for Alliance). Every Skyborne can be a Warrior, Hunter, Rogue or Druid — Druids get unique sky-blue forms. Horde Skyborne can also roll Shaman; Alliance Skyborne can also roll Mage.
- Level cap is 60 and stays there. Whatever you pick, you are building a character for a long-term endgame, not for the next expansion.
- Racials changed: Orc Axe Specialization is gone, and at launch Orcs get Command (+5% Warlock and Hunter pet damage) instead of Savage, Gnome Expansive Mind raises maximum resource, Gnomes also get Eureka! (an 8-second window of cheaper, stronger spells), and Tauren Cultivation grows bonus herbs without Herbalism.
| Role you want | Classes that fill it | Forever-specific note |
| Tank | Warrior, Paladin, Druid | Paladin now has a real tanking seal; both factions can field one |
| Healer | Priest, Paladin, Shaman, Druid | Dwarf Shaman brings totems to the Alliance |
| Melee damage | Rogue, Warrior, Paladin (Ret), Shaman | Orc Blood Fury suits melee |
| Ranged damage | Mage, Warlock, Hunter | Skyborne +2% haste and +5% vs Elementals; Gnome Eureka! for casters |
Which class levels fastest in WoW: Forever?
Not confirmed. In the original 1–60 game, pet classes (Hunter, Warlock) and Mages had the smoothest solo leveling, but Forever rebuilt every kit, so treat that as a starting hypothesis and check it in the beta (September 17 – October 23, capped at level 30). Two things help every class: the Legacy perk Talented hands out talent points from level 9 (still 51 max), and Well Rested adds rested XP per rank. Both are account-wide, so your second character always levels easier than your first.
Is Paladin the best class in WoW: Forever?
It is the class with the biggest confirmed upgrade, which is not the same as the strongest. A tanking seal, extra group healing and a proper Retribution suite mean a Paladin can credibly fill all three roles in 5-player dungeons and the 10-player Barrow Deeps. Add the Forsaken combo and Horde players finally get to try it. Whether it out-damages a Rogue or out-heals a Priest at 60 is unknown until raids open on December 9.
Should I roll a Skyborne?
Yes if you want the new 1–12 Zephras Isle start and a race with universally useful passives: Walk on Air (a 10-second downward glide), Wind Blessed (+2% haste) and Elemental Insight (+5% damage to Elementals) for both variants, plus Read Ley Line (+50% health/mana regeneration for 15 s; +100% while Attuned at a Ley Line) on the Alliance side or Skysight (+15% run speed for 15 s; +30% while Charged at an elemental convergence) on the Horde side. Two caveats: the class list is limited (no Priest, Warlock or Paladin), and the race requires the Skyborne Heroic Pack (€29.99) or higher.
Horde or Alliance — does faction still decide your class?
Much less than before. Forsaken Paladins and Dwarf Shamans close the old gap, and Skyborne exist on both sides. The remaining differences are racial passives, so pick the faction your friends play and choose the race for the perk you like — Orc crit for melee, Gnome Eureka! for casters, Tauren herbs if you want to make gold from the launch economy.
If you would rather skip the 1–60 grind and jump straight to the class decision that matters — what you play at endgame — PewPewShop's vetted human players offer WoW: Forever power leveling 1–60 from EUR 990 (Forsaken Paladin and Dwarf Shaman runs also from EUR 990), ordered now and delivered in roughly 2–3 weeks from the November 4 launch.
