You cannot trade, sell or transfer a Mythic+ keystone — it is soulbound to your character and rerolls every week. "Boosting keys" always means the run, not the item: either a group of strong players fills and times your own key, or you join theirs. Your character earns the score, the vault slot and the end-of-dungeon loot either way.
Quick facts
- Keystones are soulbound. They can't be mailed, put in the auction house or handed to another player.
- Your key only depletes or upgrades on your character. Timing it raises the level; failing the timer drops it.
- Score follows the character that ran the dungeon — so to raise your rating, you have to be in the group.
- Loot at the end chest is personal and rolls for whoever completed the run.
- The Great Vault counts runs, not keys — 1, 4 and 8 timed dungeons in a week open the three slots.
- Prices for run help start at from EUR 11.99 per Mythic+ run.
How buying a key run actually works
- Pick what you need: a single dungeon, a specific dungeon for a trinket, a key level, or a rating target.
- Say whether you have your own keystone or want to be slotted into a group's key.
- Agree on the level and whether the timer matters — timed runs cost more than completions.
- Run the dungeon with the group. You play your character; they carry the pace, routes and interrupts.
- Collect the end chest, the upgraded key (if timed) and the vault progress.
Can you sell your Mythic+ key?
Not as an item. What people mean by "selling mythic keys" is selling seats in a run: a strong group offers spots in their key to players who want the loot, the score or the vault credit. The keystone holder never gives up the stone itself — they just bring passengers.
What about WoW key boosting Discord servers?
Most key trading lives in Discord because groups need to coordinate roles and key levels fast. It works, but it's unvetted: there's no order record, no refund, and no guarantee the people who show up are the ones you spoke to. If a stranger asks you for anything beyond meeting in-game and grouping up, walk away — that's the moment most Discord key deals go bad.
Which key level should you actually buy?
Buy for the reward you want, not for bragging rights. Gear-focused players usually stop where the vault stops improving; rating-focused players go higher and need timed runs specifically. A single Mythic+ dungeon starts from EUR 20, a full dungeon boost from EUR 24, and a Weekly Vault package of 8 dungeons from EUR 55.
How long does a full week of keys take?
Eight timed dungeons is a realistic evening or two with a competent group. Pugging the same eight can eat a full week, because most of the time goes to failed timers and re-forming groups, not to the dungeons themselves.
What we charge
| Mythic+ Runs | from EUR 11.99 |
| Mythic+ Specific Dungeon | from EUR 20 |
| Mythic+ Dungeon Boost | from EUR 24 |
| Mythic+ Gear Package | from EUR 42 |
| Mythic+ Rating (Score) Boost | from EUR 45 |
| Mythic+ Bulk Runs | from EUR 54 |
| Weekly Vault — 8 Dungeons | from EUR 55 |
| High Keystone Boost — +11 and +12 Timed | from EUR 43.98 |
If you'd rather not gamble on a Discord pug, PewPewShop runs the same thing with vetted human players — no bots, no cheats, a long clean record. You play your own character alongside them, they handle routes, pulls and the timer, and you can ask them to explain the calls as you go. Straight coaching, key-level pushes or a full vault week — pick the one you actually need and skip the rest.