Quick facts: the Forever Warrior trainer

  • Total: 98 ranks and 201g 9s to train everything, from Wowhead's page for Wu Shen, the Stormwind Warrior trainer. Blizzard's launch notes say training class abilities 1-60 costs every class between 206 and 207 gold in total.
  • New spell: Tactical Mastery at level 14. You keep 10 Rage when you change stance.
  • New rank: Slam rank 1 at level 20. Every later Slam rank moved up by one, and all of them now have a 15-second cooldown.
  • Season of Discovery ability now taught by the trainer: Victory Rush at level 20.
  • Moved level: Berserker Rage is trained at 30 (it was 32).
  • Talents are not in this list. Mortal Strike, Bloodthirst and Shield Slam only show up below as the higher ranks the trainer sells.

Warrior spells by level (every trainer rank)

The table lists every rank the Forever trainer teaches, level by level, per Wowhead. New in Forever is marked in bold.

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Every rank the Warrior trainer teaches, by level. Pick a level range; hover any spell for its Wowhead tooltip. "Change vs Classic" is Wowhead's comparison of the same rank with its Classic version (base values, cost, duration, cooldown).

Warrior spells, levels 1-20

LevelSpellSchoolTraining costChange vs Classic (Wowhead)
1Battle Shout (rank 1)Fury10cLasts 3 min (was 2 min); values down 40%; wording changed
4Charge (rank 1)Arms1sWording changed
Rend (rank 1)Arms1sUnchanged
6Thunder Clap (rank 1)Arms1sCooldown 6 sec (was 4 sec); values up 100%
8Hamstring (rank 1)Arms2sUnchanged
Heroic Strike (rank 2)Arms2sUnchanged
10BloodrageProtection6sWording changed
Rend (rank 2)Arms6sUnchanged
12Battle Shout (rank 2)Fury10sLasts 3 min (was 2 min); values down 40%; wording changed
Overpower (rank 1)Arms10sUnchanged
Shield Bash (rank 1)Protection10sUnchanged
14Demoralizing Shout (rank 1)Fury15sLasts 45 sec (was 30 sec); values up 40%
Revenge (rank 1)Protection15sNumbers and wording changed
Tactical MasteryArms11s 57cNew in Forever
16Heroic Strike (rank 3)Arms20sUnchanged
Mocking Blow (rank 1)Arms20sUnchanged
Shield BlockProtection20sLasts 7 sec (was 5 sec); values up 100%
18DisarmProtection30sUnchanged
Thunder Clap (rank 2)Arms30sCooldown 6 sec (was 4 sec); values up 100%
20Cleave (rank 1)Fury40sWording changed
Rend (rank 3)Arms40sUnchanged
RetaliationArms40sCooldown 15 min (was 30 min)
Slam (rank 1)Fury35s 78cNew in Forever
Victory RushArms35s 78cTrained at level 20 (was 1); cooldown 30 sec (was 8 sec); values down 66.7%; wording changed

Warrior spells, levels 21-40

LevelSpellSchoolTraining costChange vs Classic (Wowhead)
22Battle Shout (rank 3)Fury60sLasts 3 min (was 2 min); values down 40%; wording changed
Intimidating ShoutFury60sNumbers and wording changed
Sunder Armor (rank 2)Protection60sEffect added: Threat
24Demoralizing Shout (rank 2)Fury80sLasts 45 sec (was 30 sec); values up 40%
Execute (rank 1)Fury80sUnchanged
Heroic Strike (rank 4)Arms80sUnchanged
Revenge (rank 2)Protection80sNumbers and wording changed
26Challenging ShoutFury1gNumbers and wording changed
Charge (rank 2)Arms1gWording changed
Mocking Blow (rank 2)Arms1gUnchanged
28Overpower (rank 2)Arms1g 10sUnchanged
Shield WallProtection1g 10sCooldown 15 min (was 30 min); lasts 12 sec (was 10 sec); numbers and wording changed
Thunder Clap (rank 3)Arms1g 10sCooldown 6 sec (was 4 sec); values up 100%
30Berserker RageFury1g 40sTrained at level 30 (was 32)
Cleave (rank 2)Fury1g 20sWording changed
Rend (rank 4)Arms1g 20sUnchanged
Slam (rank 2)Fury1g 20sNow Rank 2 (was Rank 1); cooldown 15 sec (was none)
32Battle Shout (rank 4)Fury1g 40sLasts 3 min (was 2 min); values down 40.4%; wording changed
Execute (rank 2)Fury1g 40sUnchanged
Hamstring (rank 2)Arms1g 40sUnchanged
Heroic Strike (rank 5)Arms1g 40sUnchanged
Shield Bash (rank 2)Protection1g 40sUnchanged
34Demoralizing Shout (rank 3)Fury1g 60sLasts 45 sec (was 30 sec); values up 40%
Revenge (rank 3)Protection1g 60sNumbers and wording changed
Sunder Armor (rank 3)Protection1g 60sEffect added: Threat
36Mocking Blow (rank 3)Arms1g 80sUnchanged
WhirlwindFury1g 80sWording changed
38Pummel (rank 1)Fury2gUnchanged
Slam (rank 3)Fury2gNow Rank 3 (was Rank 2); cooldown 15 sec (was none)
Thunder Clap (rank 4)Arms2gCooldown 6 sec (was 4 sec); values up 100%
40Cleave (rank 3)Fury2g 20sWording changed
Execute (rank 3)Fury2g 20sUnchanged
Heroic Strike (rank 6)Arms2g 20sUnchanged
Rend (rank 5)Arms2g 20sUnchanged

Warrior spells, levels 41-60

LevelSpellSchoolTraining costChange vs Classic (Wowhead)
42Battle Shout (rank 5)Fury3g 20sLasts 3 min (was 2 min); values down 40.3%; wording changed
Intercept (rank 2)Fury3g 20sUnchanged
44Demoralizing Shout (rank 4)Fury3g 40sLasts 45 sec (was 30 sec); values up 40%
Overpower (rank 3)Arms3g 40sUnchanged
Revenge (rank 4)Protection3g 40sNumbers and wording changed
46Charge (rank 3)Arms3g 60sWording changed
Mocking Blow (rank 4)Arms3g 60sUnchanged
Slam (rank 4)Fury3g 60sNow Rank 4 (was Rank 3); cooldown 15 sec (was none)
Sunder Armor (rank 4)Protection3g 60sEffect added: Threat
48Bloodthirst (rank 2)Fury20sLasts 10 sec (was none); numbers and wording changed
Execute (rank 4)Fury4gUnchanged
Heroic Strike (rank 7)Arms4gUnchanged
Mortal Strike (rank 2)Arms20sUnchanged
Shield Slam (rank 2)Protection20sNumbers and wording changed
Thunder Clap (rank 5)Arms4gCooldown 6 sec (was 4 sec); values up 100%
50Cleave (rank 4)Fury4g 20sWording changed
RecklessnessFury4g 20sNumbers and wording changed
Rend (rank 6)Arms4g 20sUnchanged
52Battle Shout (rank 6)Fury5g 40sLasts 3 min (was 2 min); values down 39.9%; wording changed
Intercept (rank 3)Fury5g 40sUnchanged
Shield Bash (rank 3)Protection5g 40sUnchanged
54Bloodthirst (rank 3)Fury28sLasts 10 sec (was none); numbers and wording changed
Demoralizing Shout (rank 5)Fury5g 60sLasts 45 sec (was 30 sec); values up 43.8%
Hamstring (rank 3)Arms5g 60sUnchanged
Mortal Strike (rank 3)Arms28sUnchanged
Revenge (rank 5)Protection5g 60sNumbers and wording changed
Shield Slam (rank 3)Protection28sNumbers and wording changed
Slam (rank 5)Fury5g 60sNow Rank 5 (was Rank 4); cooldown 15 sec (was none)
56Execute (rank 5)Fury5g 80sUnchanged
Heroic Strike (rank 8)Arms5g 80sUnchanged
Mocking Blow (rank 5)Arms5g 80sUnchanged
58Pummel (rank 2)Fury6gUnchanged
Sunder Armor (rank 5)Protection6gEffect added: Threat
Thunder Clap (rank 6)Arms6gCooldown 6 sec (was 4 sec); values up 100%
60Bloodthirst (rank 4)Fury31sLasts 10 sec (was none); numbers and wording changed
Cleave (rank 5)Fury6g 20sWording changed
Mortal Strike (rank 4)Arms31sUnchanged
Overpower (rank 4)Arms6g 20sUnchanged
Rend (rank 7)Arms6g 20sUnchanged
Shield Slam (rank 4)Protection31sNumbers and wording changed

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What changed for Warrior abilities in Forever

Most Forever changes to Warrior abilities make buffs last longer, raise utility and shorten the long cooldowns. Here are the main per-spell differences Wowhead lists against Classic:

  • Battle Shout: lasts 3 minutes (was 2), with values about 40% lower. Blizzard's class deep dive says both factions now have Paladin and Shaman buffs, and Improved Battle Shout is built in.
  • Thunder Clap: 6-second cooldown (was 4) and values doubled. Blizzard's deep dive adds that it scales with Attack Power and can be used in Defensive Stance.
  • Demoralizing Shout: lasts 45 seconds (was 30), values about 40% higher.
  • Shield Block: lasts 7 seconds (was 5), values doubled.
  • Shield Wall: 15-minute cooldown (was 30) and lasts 12 seconds (was 10). Retaliation is also down to 15 minutes. Blizzard says Recklessness, Retaliation and Shield Wall no longer share a cooldown.
  • Sunder Armor: gains a threat effect, and Blizzard says its threat scales with Attack Power.
  • Victory Rush: 30-second cooldown, heals 10% of maximum health, and can be used for 20 seconds after you kill an enemy that gives experience.
  • Bloodthirst: now has a 10-second effect. Blizzard's notes say it no longer heals and gives 10% movement speed instead.

Warrior changes at a glance (per Wowhead)

New spellsTactical Mastery (level 14)
New ranks of existing spellsSlam (rank 1) (level 20)
Season of Discovery runes now taught by the trainerVictory Rush (level 20)
Learned at a different levelBerserker Rage: level 30 (was level 32)
Duration, cooldown, cost or range changedBattle Shout: Lasts 3 min (was 2 min); Thunder Clap: Cooldown 6 sec (was 4 sec); Demoralizing Shout: Lasts 45 sec (was 30 sec); Shield Block: Lasts 7 sec (was 5 sec); Retaliation: Cooldown 15 min (was 30 min); Victory Rush: Cooldown 30 sec (was 8 sec); Shield Wall: Cooldown 15 min (was 30 min), Lasts 12 sec (was 10 sec); Slam: Cooldown 15 sec (was none); Bloodthirst: Lasts 10 sec (was none)
Training every rank201g 9s in total at the trainer (per Wowhead), 98 ranks

Do Warriors get new abilities in WoW: Forever?

Yes. Warriors get one new trained spell, Tactical Mastery at level 14, plus Victory Rush from the trainer at 20. Talents add Spearing Strike as the 16-point Arms milestone. It costs 15 Rage, has a 20-second cooldown and dismounts the target, per Blizzard's class deep dive.

Why does Slam have a cooldown now?

Every Slam rank in Forever has a 15-second cooldown, and the trainer adds an earlier rank 1 at level 20. Slam is no longer an ability you cast over and over. You use it on cooldown alongside your other attacks.

Do new Warrior ranks go on the action bar automatically?

New abilities do not. Blizzard's launch notes say newly learned spells are no longer placed on action bars for you, so drag each new ability onto your bar yourself. On the beta, a new rank of a Warrior ability that was already on your bar did replace the old rank automatically. Mana classes did not get that.

Where do Warriors train and change talents?

Any Warrior trainer sells the spell ranks. To change talents you have to visit a class trainer in a major city, and that includes your Legacy talents. Dual specialization opens at level 40. Wowhead reports the second talent tree costs 50 gold from the trainer.

Is Mortal Strike or Shield Slam on the trainer list?

Only their higher ranks are. The trainer sells Mortal Strike, Bloodthirst and Shield Slam ranks 2, 3 and 4 at levels 48, 54 and 60. To use them you need the matching talent ability first.

If you would rather skip the grind to those ranks, PewPewShop's vetted boosters can level your Warrior for you so you start at the level you want.

Talents are not taught by the trainer: plan them in the WoW: Forever talent calculator. For specs, talents and leveling, see the WoW: Forever Warrior guide.

Spells by level for other classes: Druid · Hunter · Mage · Paladin · Priest · Rogue · Shaman · Warlock.

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Frequently asked questions

How much does it cost to train all Warrior spells in WoW Forever?

Wowhead's page for the Stormwind Warrior trainer adds up to 98 ranks for 201 gold 9 silver. Blizzard's launch development notes say training class abilities from 1 to 60 now costs every class between 206 and 207 gold in total, so expect roughly 200 gold either way. Most of it is spent at the later levels.

When do Warriors get Whirlwind in WoW Forever?

The Forever Warrior trainer teaches Whirlwind at level 36, per Wowhead. Pummel follows at 38, and Recklessness becomes available at level 50.

What level do Warriors get Victory Rush in WoW Forever?

Victory Rush is taught by the class trainer at level 20. It heals 10% of your maximum health, has a 30-second cooldown, and can be used for 20 seconds after you kill an enemy that gives experience. It is one of the strongest solo leveling tools Forever Warriors have.

What is Tactical Mastery in WoW Forever?

Tactical Mastery is a baseline Warrior spell trained at level 14 in Forever. It lets you keep 10 Rage when you change stance. Arms can take Improved Tactical Mastery to keep up to 25 Rage.

When does Berserker Rage unlock in WoW Forever?

Berserker Rage is trained at level 30 in WoW: Forever, two levels earlier than the level 32 it had in Classic, per Wowhead's comparison of the trainer data.