Forever XP rates: the quick facts
The XP curve is the same as Classic's. Most of what Blizzard changed is how XP is split between quests, kills and dungeons, plus a few new bonuses.
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| XP factor | What Forever does | Status |
|---|---|---|
| XP needed per level | Same as Classic | Blizzard clarified this during the beta, after Wowhead pulled a datamined table |
| Well Fed food | +5% experience on top of the stat bonus | Blizzard's Deep Dive. Not every food had it on the beta |
| Cozy Sleeping Bag | 1% bonus XP per minute of rest, up to 3%, 1-hour cooldown | Quest chain from about level 14 (beta) |
| Campfire rest | Rested XP from sitting at a campfire. A Leatherworking object adds rested XP worth up to 5% of a level | Official camping system. Object values seen on the beta |
| Legacy: Well Rested | More rested XP and a higher rested cap | Official Legacy tree, spent per character |
| Dungeon XP | Quests give most of a dungeon's XP, and mob XP was trimmed at launch | Per Wowhead, launch servers |
Any level rangeForever Leveling: Any Level Range (1–60)For players who want a vetted pro to handle the 1-60 climb, or just the slow stretch, while they focus on dungeons or professions.from 22 EURSee options Did Blizzard change XP rates in Forever?
Blizzard didn't change the XP needed per level. It did move XP between activities several times. In October Blizzard said quest XP had been set too high and mob XP too low. During the beta, dungeon quests lost 50% of their extra XP, and later dungeon kill XP went up about 20%.
At launch, per Wowhead, the balance in dungeons swung back. Base XP from killing dungeon mobs was cut and dungeon quests were buffed, so quests now give most of a dungeon's XP. Blizzard also adjusted XP on various open-world quests in the launch notes.
Which XP buffs exist in WoW: Forever?
Forever has four XP buffs: food, the sleeping bag, campfire rest and Legacy perks. None of them is a big multiplier. They are small percentages that add up over a long climb.
- Well Fed food: +5% XP on recipes that carry the bonus, per Blizzard's Deep Dive.
- Cozy Sleeping Bag: up to 3% bonus XP after three minutes of rest, usable once an hour.
- Camping: sitting at a campfire gives rested XP, and profession objects add their own buffs.
- Legacy perks: Well Rested in the Adventure tree raises rested XP and the rested cap. Talented gives talent points up to 5 levels early, which makes leveling smoother without changing the XP numbers.
Which food gives XP in Forever?
Food with the Well Fed XP bonus gives +5% experience on top of its normal stats. On the beta, Wowhead found the bonus on attack power foods such as Brilliant Smallfish, Slitherskin Mackerel and Longjaw Mud Snapper.
Not every food had the XP bonus during the beta, and the list can still change. Read the buff text before you rely on a stack. Cooking pays off early for this reason: cheap low-level fish keeps the bonus running for the whole session.
Is dungeon leveling faster than questing in Forever?
Dungeon leveling is roughly as fast as questing when it is done well, but it isn't meant to be faster. On the official podcast Blizzard said that with perfect play, dungeon leveling should be very close to the best questing speed. The team also said grinding dungeons should not be the best way to level.
Since quests now give most of a dungeon's XP, pick up every dungeon quest before you zone in, including the prerequisite chains. Running a dungeon without its quests costs you most of its XP. Many of these quests can be shared, so whoever has the chain should share it at the door.
How fast can you reach 60?
The world-first 60 took almost 52 hours from launch. A group of five dinged together: a Paladin gathered large packs and mages cleared them with Arcane Explosion. That is a hand-planned race, not a normal pace.
Most players take far longer, since the XP curve is still Classic's and a solo player needs roughly 10-15 seconds to kill an ordinary creature. For a full 1-60 handled by our boosters, the usual estimate is 2-3 weeks.
If you would rather hand part of the climb to someone else, there are three ways to split it. The right one depends on whether you dislike one bracket, want dungeon-focused runs, or only have a few hours to cover.
Ways to split the climb
If you'd rather hand over the grind, PewPewShop's vetted human players level your character by the hour, from 10 EUR, or by level range, so you can skip the slowest stretch and get back to the content you enjoy.
Frequently asked questions
Is leveling in WoW Forever faster than in Classic?
Not by default. WoW: Forever requires the same experience per level as Classic, and Blizzard confirmed this during the beta after a datamined table suggested otherwise. Leveling can feel a little quicker because of new bonuses such as Well Fed food XP, the Cozy Sleeping Bag, campfire rest and the Legacy Well Rested perk, but there is no rate multiplier.
Does food give bonus XP in WoW Forever?
Yes, food with the Well Fed XP bonus adds 5% experience on top of its stat bonus, according to Blizzard's Deep Dive. During the beta not every food had the bonus yet. Wowhead confirmed it on attack power foods such as Brilliant Smallfish, Slitherskin Mackerel and Longjaw Mud Snapper. Check the buff tooltip, because the list can still change.
How does rested XP work with camping in Forever?
Camping turns the Cooking Fire into a Basic Campfire. Sitting at it gives rest and one-hour buffs from nearby players' profession objects. The early quest The Great Outdoors teaches the system and ends with a small Rested XP buff. On the beta, a Leatherworking campsite object added rested XP worth up to 5% of a level.
What does the Cozy Sleeping Bag do in WoW Forever?
The Cozy Sleeping Bag, carried over from Season of Discovery, gives 1% bonus experience per minute of rest, up to 3%, on a one-hour cooldown. The quest chain could be started from about level 14 on the beta. Alliance start in Westfall at Alexston Farmstead and Horde start in the Barrens south of Camp Taurajo.
Can you buy an XP boost or level boost from Blizzard for Forever?
No. Blizzard has said there are no plans for character boosts or the WoW Token in WoW: Forever. Real-money bundles with a rested-XP tent were reported only on Chinese Forever servers. In Europe and North America, every XP bonus comes from in-game systems such as food, sleeping bags, camping and Legacy perks.
Is leveling through dungeons worth it in WoW Forever?
Yes, if you collect the quests first. At launch, dungeon mob XP was trimmed and dungeon quests were buffed, so quests give most of a dungeon's experience. Blizzard said that with perfect play, dungeon leveling should come close to the best questing speed, but it isn't meant to be the fastest way to level.



