TBC Hunter Talent Calculator

Plan a Burning Crusade Anniversary hunter build: 61 points at level 70 across Beast Mastery, Marksmanship, Survival. Every talent, rank and requirement comes from the game client (build 2.5.6.69795). Click to add a point, right-click to remove one, Shift-click to max it; on a phone, tap a talent and use + / −.

0 / 0 / 0Points left: 61Required level: —

Beast Mastery

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Marksmanship

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Survival

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Data: TBC Anniversary client build 2.5.6.69795. Icons © Blizzard Entertainment.

All Hunter talents in TBC

Beast Mastery (21 talents)

TalentRanksRequiresEffect (rank 1 → max)
Improved Aspect of the Hawk5—While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec. → While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
Endurance Training5—Increases the Health of your pet by 2% and your total health by 1%. → Increases the Health of your pet by 10% and your total health by 5%.
Focused Fire25 points in Beast MasteryAll damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%. → All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
Improved Aspect of the Monkey35 points in Beast MasteryIncreases the Dodge bonus of your Aspect of the Monkey by 2%. → Increases the Dodge bonus of your Aspect of the Monkey by 6%.
Thick Hide35 points in Beast MasteryIncreases the armor rating of your pets by 7% and your armor contribution from items by 4%. → Increases the armor rating of your pets by 20% and your armor contribution from items by 10%.
Improved Revive Pet25 points in Beast MasteryRevive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%. → Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Pathfinding210 points in Beast MasteryIncreases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%. → Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8%.
Bestial Swiftness110 points in Beast MasteryIncreases the outdoor movement speed of your pets by 30%.
Unleashed Fury510 points in Beast MasteryIncreases the damage done by your pets by 4%. → Increases the damage done by your pets by 20%.
Improved Mend Pet215 points in Beast MasteryReduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. → Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Ferocity515 points in Beast MasteryIncreases the critical strike chance of your pet by 2%. → Increases the critical strike chance of your pet by 10%.
Spirit Bond220 points in Beast MasteryWhile your pet is active, you and your pet will regenerate 1% of total health every 10 sec. → While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
Intimidation120 points in Beast MasteryCommand your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
Bestial Discipline220 points in Beast MasteryIncreases the Focus regeneration of your pets by 50%. → Increases the Focus regeneration of your pets by 100%.
Animal Handler225 points in Beast MasteryIncreases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects. → Increases your speed while mounted by 8% and your pet's chance to hit by 4%. The mounted movement speed increase does not stack with other effects.
Frenzy525 points in Beast Mastery; 5/5 FerocityGives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. → Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Ferocious Inspiration330 points in Beast MasteryWhen your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec. → When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.
Bestial Wrath130 points in Beast Mastery; 1/1 IntimidationSend your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Catlike Reflexes330 points in Beast MasteryIncreases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%. → Increases your chance to dodge by 3% and your pet's chance to dodge by an additional 9%.
Serpent's Swiftness535 points in Beast MasteryIncreases ranged combat attack speed by 4% and your pet's melee attack speed by 4%. → Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
The Beast Within140 points in Beast Mastery; 1/1 Bestial WrathWhen your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.

Marksmanship (20 talents)

TalentRanksRequiresEffect (rank 1 → max)
Improved Concussive Shot5—Gives your Concussive Shot a 4% chance to stun the target for 3 sec. → Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Lethal Shots5—Increases your critical strike chance with ranged weapons by 1%. → Increases your critical strike chance with ranged weapons by 5%.
Improved Hunter's Mark55 points in MarksmanshipCauses 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well. → Causes 100% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
Efficiency55 points in MarksmanshipReduces the Mana cost of your Shots and Stings by 2%. → Reduces the Mana cost of your Shots and Stings by 10%.
Go for the Throat210 points in MarksmanshipYour ranged critical hits cause your pet to generate 25 Focus. → Your ranged critical hits cause your pet to generate 50 Focus.
Improved Arcane Shot510 points in MarksmanshipReduces the cooldown of your Arcane Shot by 0.2 sec. → Reduces the cooldown of your Arcane Shot by 1 sec.
Aimed Shot110 points in MarksmanshipAn aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
Rapid Killing210 points in MarksmanshipReduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec. → Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
Improved Stings515 points in MarksmanshipIncreases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%. → Increases the damage done by your Serpent Sting and Wyvern Sting by 30% and the mana drained by your Viper Sting by 30%. In addition, reduces the chance your Stings will be dispelled by 30%.
Mortal Shots515 points in Marksmanship; 1/1 Aimed ShotIncreases your ranged weapon critical strike damage bonus by 6%. → Increases your ranged weapon critical strike damage bonus by 30%.
Concussive Barrage320 points in MarksmanshipYour successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec. → Your successful Auto Shot attacks have a 6% chance to Daze the target for 4 sec.
Scatter Shot120 points in MarksmanshipA short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Barrage320 points in MarksmanshipIncreases the damage done by your Multi-Shot and Volley spells by 4%. → Increases the damage done by your Multi-Shot and Volley spells by 12%.
Combat Experience225 points in MarksmanshipIncreases your total Agility by 1% and your total Intellect by 3%. → Increases your total Agility by 2% and your total Intellect by 6%.
Ranged Weapon Specialization525 points in MarksmanshipIncreases the damage you deal with ranged weapons by 1%. → Increases the damage you deal with ranged weapons by 5%.
Careful Aim330 points in MarksmanshipIncreases your ranged attack power by an amount equal to 15% of your total Intellect. → Increases your ranged attack power by an amount equal to 45% of your total Intellect.
Trueshot Aura130 points in Marksmanship; 1/1 Scatter ShotIncreases the attack power of party members within 45 yards by 50. Lasts until cancelled.
Improved Barrage330 points in Marksmanship; 3/3 BarrageIncreases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley. → Increases the critical strike chance of your Multi-Shot ability by 12% and gives you a 100% chance to avoid interruption caused by damage while channeling Volley.
Master Marksman535 points in MarksmanshipIncreases your ranged attack power by 2%. → Increases your ranged attack power by 10%.
Silencing Shot140 points in Marksmanship; 5/5 Master MarksmanA shot that deals 50% weapon damage and Silences the target for 3 sec.

Survival (23 talents)

TalentRanksRequiresEffect (rank 1 → max)
Monster Slaying3—Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%. → Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
Humanoid Slaying3—Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%. → Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
Hawk Eye3—Increases the range of your ranged weapons by 2 yards. → Increases the range of your ranged weapons by 6 yards.
Savage Strikes2—Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%. → Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
Entrapment35 points in SurvivalGives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec. → Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 25% chance to entrap the target, preventing them from moving for 4 sec.
Deflection55 points in SurvivalIncreases your Parry chance by 1%. → Increases your Parry chance by 5%.
Improved Wing Clip35 points in SurvivalGives your Wing Clip ability a 7% chance to immobilize the target for 5 sec. → Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Clever Traps210 points in SurvivalIncreases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%. → Increases the duration of Freezing and Frost Trap effects by 30%, the damage of Immolation and Explosive Trap effects by 30%, and the number of snakes summoned from Snake Traps by 30%.
Survivalist510 points in SurvivalIncreases total health by 2%. → Increases total health by 10%.
Deterrence110 points in SurvivalWhen activated, increases your Dodge and Parry chance by 25% for 10 sec.
Trap Mastery215 points in SurvivalDecreases the chance enemies will resist trap effects by 5%. → Decreases the chance enemies will resist trap effects by 10%.
Surefooted315 points in SurvivalIncreases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%. → Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
Improved Feign Death215 points in SurvivalReduces the chance your Feign Death ability will be resisted by 2%. → Reduces the chance your Feign Death ability will be resisted by 4%.
Survival Instincts220 points in SurvivalReduces all damage taken by 2% and increases attack power by 2%. → Reduces all damage taken by 4% and increases attack power by 4%.
Killer Instinct320 points in SurvivalIncreases your critical strike chance with all attacks by 1%. → Increases your critical strike chance with all attacks by 3%.
Counterattack120 points in Survival; 1/1 DeterrenceA strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Resourcefulness325 points in SurvivalReduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec. → Reduces the mana cost of all traps and melee abilities by 60% and reduces the cooldown of all traps by 6 sec.
Lightning Reflexes525 points in SurvivalIncreases your Agility by 3%. → Increases your Agility by 15%.
Thrill of the Hunt330 points in SurvivalGives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits. → Gives you a 100% chance to regain 40% of the mana cost of any shot when it critically hits.
Wyvern Sting130 points in Survival; 3/3 Killer InstinctA stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
Expose Weakness330 points in Survival; 5/5 Lightning ReflexesYour ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec. → Your ranged criticals have a 100% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
Master Tactician535 points in SurvivalYour successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec. → Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 10% for 8 sec.
Readiness140 points in Survival; 5/5 Master TacticianWhen activated, this ability immediately finishes the cooldown on your other Hunter abilities.

FAQ

How many talent points do you get in TBC?
61 at level 70: the first point arrives at level 10 and one more comes with every level after that. A row opens after 5 points per row in the same tree, so the 41-point talent at the bottom needs 40 points already spent in that tree.
What are the 41-point Hunter talents in TBC?
Beast Mastery: The Beast Within; Marksmanship: Silencing Shot; Survival: Readiness.
Where does this calculator take its talent data from?
From the Burning Crusade Classic Anniversary game client itself (build 2.5.6.69795): talent names, positions, ranks, prerequisites and the tooltip text of every rank come from the client's own tables, and the icons from its icon files.
How do I share a build?
The page address updates as you spend points. Press "Copy link" and send it: whoever opens it sees the same build. Left-click (or tap +) adds a point, right-click (or tap −) removes one, Shift-click maxes a talent.