TBC Rogue Talent Calculator

Plan a Burning Crusade Anniversary rogue build: 61 points at level 70 across Assassination, Combat, Subtlety. Every talent, rank and requirement comes from the game client (build 2.5.6.69795). Click to add a point, right-click to remove one, Shift-click to max it; on a phone, tap a talent and use + / −.

0 / 0 / 0Points left: 61Required level: —

Assassination

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Combat

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Subtlety

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Data: TBC Anniversary client build 2.5.6.69795. Icons © Blizzard Entertainment.

All Rogue talents in TBC

Assassination (21 talents)

TalentRanksRequiresEffect (rank 1 → max)
Improved Eviscerate3—Increases the damage done by your Eviscerate ability by 5%. → Increases the damage done by your Eviscerate ability by 15%.
Remorseless Attacks2—After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec. → After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
Malice5—Increases your critical strike chance by 1%. → Increases your critical strike chance by 5%.
Ruthlessness35 points in AssassinationGives your melee finishing moves a 20% chance to add a combo point to your target. → Gives your melee finishing moves a 60% chance to add a combo point to your target.
Murder25 points in AssassinationIncreases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%. → Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
Puncturing Wounds35 points in AssassinationIncreases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%. → Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%.
Relentless Strikes110 points in AssassinationYour finishing moves have a 20% chance per combo point to restore 25 energy.
Improved Expose Armor210 points in AssassinationIncreases the armor reduced by your Expose Armor ability by 25%. → Increases the armor reduced by your Expose Armor ability by 50%.
Lethality510 points in Assassination; 5/5 MaliceIncreases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%. → Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
Vile Poisons515 points in AssassinationIncreases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects. → Increases the damage dealt by your poisons and Envenom ability by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Improved Poisons515 points in AssassinationIncreases the chance to apply poisons to your target by 2%. → Increases the chance to apply poisons to your target by 10%.
Fleet Footed220 points in AssassinationIncreases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects. → Increases your chance to resist movement impairing effects by 10% and increases your movement speed by 15%. This does not stack with other movement speed increasing effects.
Cold Blood120 points in AssassinationWhen activated, increases the critical strike chance of your next offensive ability by 100%.
Improved Kidney Shot320 points in AssassinationWhile affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources. → While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
Quick Recovery220 points in AssassinationAll healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit. → All healing effects on you are increased by 20%. In addition, your finishing moves cost 80% less Energy when they fail to hit.
Seal Fate525 points in Assassination; 1/1 Cold BloodYour critical strikes from abilities that add combo points have a 20% chance to add an additional combo point. → Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
Master Poisoner225 points in AssassinationReduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%. → Reduces the chance your poisons will be resisted by 10% and increases your chance to resist Poison effects by an additional 30%.
Vigor130 points in AssassinationIncreases your maximum Energy by 10.
Deadened Nerves530 points in AssassinationDecreases all physical damage taken by 1%. → Decreases all physical damage taken by 5%.
Find Weakness535 points in AssassinationYour finishing moves increase the damage of all your offensive abilities by 2% for 10 sec. → Your finishing moves increase the damage of all your offensive abilities by 10% for 10 sec.
Mutilate140 points in Assassination; 1/1 VigorInstantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.

Combat (24 talents)

TalentRanksRequiresEffect (rank 1 → max)
Improved Gouge3—Increases the effect duration of your Gouge ability by 0.5 sec. → Increases the effect duration of your Gouge ability by 1.5 sec.
Improved Sinister Strike2—Reduces the Energy cost of your Sinister Strike ability by 3. → Reduces the Energy cost of your Sinister Strike ability by 5.
Lightning Reflexes5—Increases your Dodge chance by 1%. → Increases your Dodge chance by 5%.
Improved Slice and Dice35 points in CombatIncreases the duration of your Slice and Dice ability by 15%. → Increases the duration of your Slice and Dice ability by 45%.
Deflection55 points in CombatIncreases your Parry chance by 1%. → Increases your Parry chance by 5%.
Precision55 points in CombatIncreases your chance to hit with weapons by 1%. → Increases your chance to hit with weapons by 5%.
Endurance210 points in CombatReduces the cooldown of your Sprint and Evasion abilities by 45 sec. → Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.
Riposte110 points in Combat; 5/5 DeflectionA strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Improved Sprint210 points in CombatGives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability. → Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability.
Improved Kick215 points in CombatGives your Kick ability a 50% chance to silence the target for 2 sec. → Gives your Kick ability a 100% chance to silence the target for 2 sec.
Dagger Specialization515 points in CombatIncreases your chance to get a critical strike with Daggers by 1%. → Increases your chance to get a critical strike with Daggers by 5%.
Dual Wield Specialization515 points in Combat; 5/5 PrecisionIncreases the damage done by your offhand weapon by 10%. → Increases the damage done by your offhand weapon by 50%.
Mace Specialization520 points in CombatIncreases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace. → Increases the damage dealt by your critical strikes with maces by 5%, and gives you a 6% chance to stun your target for 3 sec with a mace.
Blade Flurry120 points in CombatIncreases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
Sword Specialization520 points in CombatGives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword. → Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
Fist Weapon Specialization520 points in CombatIncreases your chance to get a critical strike with Fist Weapons by 1%. → Increases your chance to get a critical strike with Fist Weapons by 5%.
Blade Twisting225 points in CombatGives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec. → Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 20% chance to Daze the target for 8 sec.
Weapon Expertise225 points in Combat; 1/1 Blade FlurryIncreases your expertise by 5. → Increases your expertise by 10.
Aggression325 points in CombatIncreases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%. → Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
Vitality230 points in CombatIncreases your total Stamina by 2% and your total Agility by 1%. → Increases your total Stamina by 4% and your total Agility by 2%.
Adrenaline Rush130 points in CombatIncreases your Energy regeneration rate by 100% for 15 sec.
Nerves of Steel230 points in CombatIncreases your chance to resist Stun and Fear effects by an additional 5%. → Increases your chance to resist Stun and Fear effects by an additional 10%.
Combat Potency535 points in CombatGives your successful off-hand melee attacks a 20% chance to generate 3 Energy. → Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
Surprise Attacks140 points in Combat; 1/1 Adrenaline RushYour finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.

Subtlety (22 talents)

TalentRanksRequiresEffect (rank 1 → max)
Master of Deception5—Reduces the chance enemies have to detect you while in Stealth mode. → Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
Opportunity5—Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%. → Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 20%.
Sleight of Hand25 points in SubtletyReduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%. → Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
Dirty Tricks25 points in SubtletyIncreases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%. → Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
Camouflage55 points in SubtletyIncreases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec. → Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
Initiative310 points in SubtletyGives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. → Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly Strike110 points in SubtletyA strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.
Improved Ambush310 points in SubtletyIncreases the critical strike chance of your Ambush ability by 15%. → Increases the critical strike chance of your Ambush ability by 45%.
Setup315 points in SubtletyGives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells. → Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
Elusiveness215 points in SubtletyReduces the cooldown of your Vanish and Blind abilities by 45 sec. → Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
Serrated Blades315 points in SubtletyCauses your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level. → Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
Heightened Senses220 points in SubtletyIncreases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%. → Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
Preparation120 points in SubtletyWhen activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
Dirty Deeds220 points in SubtletyReduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health. → Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
Hemorrhage120 points in Subtlety; 3/3 Serrated BladesAn instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
Master of Subtlety325 points in SubtletyAttacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage. → Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage.
Deadliness525 points in SubtletyIncreases your attack power by 2%. → Increases your attack power by 10%.
Enveloping Shadows330 points in SubtletyIncreases your chance to avoid area of effect attacks by an additional 5%. → Increases your chance to avoid area of effect attacks by an additional 15%.
Premeditation130 points in Subtlety; 1/1 PreparationWhen used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
Cheat Death330 points in SubtletyYou have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute. → You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
Sinister Calling535 points in Subtlety; 1/1 PremeditationIncreases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%. → Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 5%.
Shadowstep140 points in SubtletyAttempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.

FAQ

How many talent points do you get in TBC?
61 at level 70: the first point arrives at level 10 and one more comes with every level after that. A row opens after 5 points per row in the same tree, so the 41-point talent at the bottom needs 40 points already spent in that tree.
What are the 41-point Rogue talents in TBC?
Assassination: Mutilate; Combat: Surprise Attacks; Subtlety: Shadowstep.
Where does this calculator take its talent data from?
From the Burning Crusade Classic Anniversary game client itself (build 2.5.6.69795): talent names, positions, ranks, prerequisites and the tooltip text of every rank come from the client's own tables, and the icons from its icon files.
How do I share a build?
The page address updates as you spend points. Press "Copy link" and send it: whoever opens it sees the same build. Left-click (or tap +) adds a point, right-click (or tap −) removes one, Shift-click maxes a talent.