TBC Warrior Talent Calculator
Plan a Burning Crusade Anniversary warrior build: 61 points at level 70 across Arms, Fury, Protection. Every talent, rank and requirement comes from the game client (build 2.5.6.69795). Click to add a point, right-click to remove one, Shift-click to max it; on a phone, tap a talent and use + / −.
Arms
0Fury
0Protection
0Data: TBC Anniversary client build 2.5.6.69795. Icons © Blizzard Entertainment.
All Warrior talents in TBC
Arms (23 talents)
| Talent | Ranks | Requires | Effect (rank 1 → max) |
|---|---|---|---|
| Improved Heroic Strike | 3 | — | Reduces the cost of your Heroic Strike ability by 1 rage point. → Reduces the cost of your Heroic Strike ability by 3 rage points. |
| Deflection | 5 | — | Increases your Parry chance by 1%. → Increases your Parry chance by 5%. |
| Improved Rend | 3 | — | Increases the bleed damage done by your Rend ability by 25%. → Increases the bleed damage done by your Rend ability by 75%. |
| Improved Charge | 2 | 5 points in Arms | Increases the amount of rage generated by your Charge ability by 3. → Increases the amount of rage generated by your Charge ability by 6. |
| Iron Will | 5 | 5 points in Arms | Increases your chance to resist Stun and Charm effects by an additional 3%. → Increases your chance to resist Stun and Charm effects by an additional 15%. |
| Improved Thunder Clap | 3 | 5 points in Arms | Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%. → Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%. |
| Improved Overpower | 2 | 10 points in Arms | Increases the critical strike chance of your Overpower ability by 25%. → Increases the critical strike chance of your Overpower ability by 50%. |
| Anger Management | 1 | 10 points in Arms | Generates 1 rage per 3 seconds while in combat. |
| Deep Wounds | 3 | 10 points in Arms | Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec. → Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec. |
| Two-Handed Weapon Specialization | 5 | 15 points in Arms | Increases the damage you deal with two-handed melee weapons by 1%. → Increases the damage you deal with two-handed melee weapons by 5%. |
| Impale | 2 | 15 points in Arms; 3/3 Deep Wounds | Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%. → Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%. |
| Poleaxe Specialization | 5 | 20 points in Arms | Increases your chance to get a critical strike with Axes and Polearms by 1%. → Increases your chance to get a critical strike with Axes and Polearms by 5%. |
| Death Wish | 1 | 20 points in Arms | When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec. |
| Mace Specialization | 5 | 20 points in Arms | Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. → Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 4). |
| Sword Specialization | 5 | 20 points in Arms | Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword. → Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword. |
| Improved Intercept | 2 | 25 points in Arms | Reduces the cooldown of your Intercept ability by 5 sec. → Reduces the cooldown of your Intercept ability by 10 sec. |
| Improved Hamstring | 3 | 25 points in Arms | Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec. → Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec. |
| Improved Disciplines | 3 | 25 points in Arms | Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec. → Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 10 min and increases their duration by 6 sec. |
| Blood Frenzy | 2 | 30 points in Arms | Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%. → Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%. |
| Mortal Strike | 1 | 30 points in Arms; 1/1 Death Wish | A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. |
| Second Wind | 2 | 30 points in Arms | Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec. → Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec. |
| Improved Mortal Strike | 5 | 35 points in Arms; 1/1 Mortal Strike | Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%. → Reduces the cooldown of your Mortal Strike ability by 1 sec and increases the damage it causes by 5%. |
| Endless Rage | 1 | 40 points in Arms | You generate 25% more rage from damage dealt. |
Fury (21 talents)
| Talent | Ranks | Requires | Effect (rank 1 → max) |
|---|---|---|---|
| Booming Voice | 5 | — | Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%. → Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%. |
| Cruelty | 5 | — | Increases your chance to get a critical strike with melee weapons by 1%. → Increases your chance to get a critical strike with melee weapons by 5%. |
| Improved Demoralizing Shout | 5 | 5 points in Fury | Increases the melee attack power reduction of your Demoralizing Shout by 8%. → Increases the melee attack power reduction of your Demoralizing Shout by 40%. |
| Unbridled Wrath | 5 | 5 points in Fury | Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. → Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4). |
| Improved Cleave | 3 | 10 points in Fury | Increases the bonus damage done by your Cleave ability by 40%. → Increases the bonus damage done by your Cleave ability by 120%. |
| Piercing Howl | 1 | 10 points in Fury | Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec. |
| Blood Craze | 3 | 10 points in Fury | Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike. → Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike. |
| Commanding Presence | 5 | 10 points in Fury | Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%. → Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%. |
| Dual Wield Specialization | 5 | 15 points in Fury | Increases the damage done by your offhand weapon by 5%. → Increases the damage done by your offhand weapon by 25%. |
| Improved Execute | 2 | 15 points in Fury | Reduces the rage cost of your Execute ability by 2. → Reduces the rage cost of your Execute ability by 5. |
| Enrage | 5 | 15 points in Fury | Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike. → Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike. |
| Improved Slam | 2 | 20 points in Fury | Decreases the casting time of your Slam ability by 0.5 sec. → Decreases the casting time of your Slam ability by 1 sec. |
| Sweeping Strikes | 1 | 20 points in Fury | Your next 10 melee attacks strike an additional nearby opponent. |
| Weapon Mastery | 2 | 20 points in Fury | Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects. → Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects. |
| Improved Berserker Rage | 2 | 25 points in Fury | The Berserker Rage ability will generate 5 rage when used. → The Berserker Rage ability will generate 10 rage when used. |
| Flurry | 5 | 25 points in Fury; 5/5 Enrage | Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike. → Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike. |
| Precision | 3 | 30 points in Fury | Increases your chance to hit with melee weapons by 1%. → Increases your chance to hit with melee weapons by 3%. |
| Bloodthirst | 1 | 30 points in Fury; 1/1 Sweeping Strikes | Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power. |
| Improved Whirlwind | 2 | 30 points in Fury | Reduces the cooldown of your Whirlwind ability by 1 sec. → Reduces the cooldown of your Whirlwind ability by 2 sec. |
| Improved Berserker Stance | 5 | 35 points in Fury | Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance. → Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance. |
| Rampage | 1 | 40 points in Fury; 1/1 Bloodthirst | Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit. |
Protection (22 talents)
| Talent | Ranks | Requires | Effect (rank 1 → max) |
|---|---|---|---|
| Improved Bloodrage | 2 | — | Increases the instant rage generated by your Bloodrage ability by 3. → Increases the instant rage generated by your Bloodrage ability by 6. |
| Tactical Mastery | 3 | — | You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance. → You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2). |
| Anticipation | 5 | — | Increases your Defense skill by 4. → Increases your Defense skill by 20. |
| Shield Specialization | 5 | 5 points in Protection | Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs. → Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs. |
| Toughness | 5 | 5 points in Protection | Increases your armor value from items by 2%. → Increases your armor value from items by 10%. |
| Last Stand | 1 | 10 points in Protection | When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. |
| Improved Shield Block | 1 | 10 points in Protection; 5/5 Shield Specialization | Allows your Shield Block ability to block an additional attack and increases the duration by 1 second. |
| Improved Revenge | 3 | 10 points in Protection | Gives your Revenge ability a 15% chance to stun the target for 3 sec. → Gives your Revenge ability a 45% chance to stun the target for 3 sec. |
| Defiance | 3 | 10 points in Protection | Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2. → Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6. |
| Improved Sunder Armor | 3 | 15 points in Protection | Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point. → Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point. |
| Improved Disarm | 3 | 15 points in Protection | Increases the duration of your Disarm ability by 1 secs. → Increases the duration of your Disarm ability by 3 secs. |
| Improved Taunt | 2 | 15 points in Protection | Reduces the cooldown of your Taunt ability by 1 sec. → Reduces the cooldown of your Taunt ability by 2 sec. |
| Improved Shield Wall | 2 | 20 points in Protection | Increases the effect duration of your Shield Wall ability by 3 secs. → Increases the effect duration of your Shield Wall ability by 5 secs. |
| Concussion Blow | 1 | 20 points in Protection | Stuns the opponent for 5 sec. |
| Improved Shield Bash | 2 | 20 points in Protection | Gives your Shield Bash ability a 50% chance to silence the target for 3 sec. → Gives your Shield Bash ability a 100% chance to silence the target for 3 sec. |
| Shield Mastery | 3 | 25 points in Protection | Increases the amount of damage absorbed by your shield by 10%. → Increases the amount of damage absorbed by your shield by 30%. |
| One-Handed Weapon Specialization | 5 | 25 points in Protection | Increases physical damage you deal when a one-handed melee weapon is equipped by 2%. → Increases physical damage you deal when a one-handed melee weapon is equipped by 10%. |
| Improved Defensive Stance | 3 | 30 points in Protection | Reduces all spell damage taken while in Defensive Stance by 2%. → Reduces all spell damage taken while in Defensive Stance by 6%. |
| Shield Slam | 1 | 30 points in Protection; 1/1 Concussion Blow | Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat. |
| Focused Rage | 3 | 30 points in Protection | Reduces the rage cost of your offensive abilities by 1. → Reduces the rage cost of your offensive abilities by 3. |
| Vitality | 5 | 35 points in Protection | Increases your total Stamina by 1% and your total Strength by 2%. → Increases your total Stamina by 5% and your total Strength by 10%. |
| Devastate | 1 | 40 points in Protection | Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times. |
FAQ
- How many talent points do you get in TBC?
- 61 at level 70: the first point arrives at level 10 and one more comes with every level after that. A row opens after 5 points per row in the same tree, so the 41-point talent at the bottom needs 40 points already spent in that tree.
- What are the 41-point Warrior talents in TBC?
- Arms: Endless Rage; Fury: Rampage; Protection: Devastate.
- Where does this calculator take its talent data from?
- From the Burning Crusade Classic Anniversary game client itself (build 2.5.6.69795): talent names, positions, ranks, prerequisites and the tooltip text of every rank come from the client's own tables, and the icons from its icon files.
- How do I share a build?
- The page address updates as you spend points. Press "Copy link" and send it: whoever opens it sees the same build. Left-click (or tap +) adds a point, right-click (or tap −) removes one, Shift-click maxes a talent.
