WoW: Forever Hunter Talent Calculator
Plan a WoW: Forever hunter build: 51 points at level 60 across Beast Mastery, Marksmanship, Survival. Every talent, rank and requirement comes from the game client (build 1.60.1.70790). Click to add a point, right-click to remove one, Shift-click to fill or clear a talent.
Beast Mastery
0Marksmanship
0Survival
0Data: WoW: Forever client build 1.60.1.70790 with live hotfixes. Icons © Blizzard Entertainment.
All Hunter talents in WoW: Forever
Beast Mastery (16 talents)
| Talent | Ranks | Requires | Effect (rank 1 → max) |
|---|---|---|---|
| Deadly Aspects | 5 | — | While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec. → While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec. |
| Endurance Training | 5 | — | Increases the Health and Armor of your pets by 3%. → Increases the Health and Armor of your pets by 15%. |
| Focused Fire | 2 | 5 points in Beast Mastery | Increases all damage you and your pet deal by 1% while your pet is active. → Increases all damage you and your pet deal by 2% while your pet is active. |
| Improved Aspect of the Monkey | 3 | 5 points in Beast Mastery | Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. → Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. |
| Improved Revive Pet | 2 | 5 points in Beast Mastery | Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%. → Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%. |
| Pathfinding | 2 | 10 points in Beast Mastery | Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%. → Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%. |
| Bestial Swiftness | 1 | 10 points in Beast Mastery | Increases the movement speed of your pets by 30%. |
| Unleashed Fury | 5 | 10 points in Beast Mastery | Increases the damage done by your pets and hawks by 3%. → Increases the damage done by your pets and hawks by 15%. |
| Improved Mend Pet | 2 | 15 points in Beast Mastery | Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%. → Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%. |
| Ferocity | 5 | 15 points in Beast Mastery | Increases the critical strike chance of your pets and hawks by 2%. → Increases the critical strike chance of your pets and hawks by 10%. |
| Summon Hawk | 1 | 15 points in Beast Mastery | Command a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. |
| Spirit Bond | 2 | 20 points in Beast Mastery | While your pet is active, you and your pet will regenerate 1% of total health every 10 sec. → While your pet is active, you and your pet will regenerate 1% of total health every 5 sec. |
| Intimidation | 1 | 20 points in Beast Mastery; 1/1 Bestial Swiftness | Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat. |
| Bestial Discipline | 2 | 20 points in Beast Mastery | Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting. → Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting. |
| Frenzy | 5 | 25 points in Beast Mastery; 5/5 Ferocity | Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. → Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. |
| Bestial Wrath | 1 | 30 points in Beast Mastery; 1/1 Intimidation | Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. |
Marksmanship (16 talents)
| Talent | Ranks | Requires | Effect (rank 1 → max) |
|---|---|---|---|
| Hawk Eye | 3 | — | Increases the range of your ranged weapons by 2 yards. → Increases the range of your ranged weapons by 6 yards. |
| Improved Concussive Shot | 5 | — | Gives your Concussive Shot a 4% chance to stun the target for 3 sec. → Gives your Concussive Shot a 20% chance to stun the target for 3 sec. |
| Lethal Attacks | 5 | — | Increases your critical strike chance with all attacks by 1%. → Increases your critical strike chance with all attacks by 5%. |
| Improved Stings | 3 | 5 points in Marksmanship | Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec. → Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec. |
| Efficiency | 5 | 5 points in Marksmanship | Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%. → Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%. |
| Careful Aim | 5 | 5 points in Marksmanship | Increases your Attack Power by 20% of your Intellect. → Increases your Attack Power by 100% of your Intellect. |
| Rapid Killing | 2 | 10 points in Marksmanship | Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%. → Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%. |
| Improved Arcane Shot | 5 | 10 points in Marksmanship | Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. → Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. |
| Lone Wolf | 1 | 10 points in Marksmanship | You deal 20% increased damage with all attacks while you do not have an active pet. |
| Trueshot Aura | 1 | 15 points in Marksmanship | Increases the Ranged Attack Power of party or raid members within 45 yds by 20. |
| Mortal Shots | 5 | 15 points in Marksmanship; 5/5 Careful Aim | Increases the critical strike damage bonus on all ranged abilities by 6%. → Increases the critical strike damage bonus on all ranged abilities by 30%. |
| Rapid Recuperation | 2 | 20 points in Marksmanship; 2/2 Rapid Killing | Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed. → Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed. |
| Barrage | 3 | 20 points in Marksmanship | Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%. → Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%. |
| Scatter Shot | 1 | 20 points in Marksmanship | A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. |
| Ranged Weapon Specialization | 5 | 25 points in Marksmanship | Increases the damage you deal with ranged weapons by 1%. → Increases the damage you deal with ranged weapons by 5%. |
| Sniper Shot | 1 | 30 points in Marksmanship; 1/1 Trueshot Aura | A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec. |
Survival (18 talents)
| Talent | Ranks | Requires | Effect (rank 1 → max) |
|---|---|---|---|
| Improved Tracking | 5 | — | While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%. → While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%. |
| Deflection | 5 | — | Increases your Parry chance by 1%. → Increases your Parry chance by 5%. |
| Entrapment | 5 | 5 points in Survival | When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec. → When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec. |
| Savage Strikes | 2 | 5 points in Survival | Increases the critical strike chance of all your melee abilities by 2%. → Increases the critical strike chance of all your melee abilities by 4%. |
| Survivalist | 5 | 5 points in Survival | Increases your total Health by 2%. → Increases your total Health by 10%. |
| Improved Wing Clip | 3 | 5 points in Survival | Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec. → Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec. |
| Clever Traps | 2 | 10 points in Survival | Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%. → Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%. |
| Surefooted | 3 | 10 points in Survival | Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%. → Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%. |
| Deterrence | 1 | 10 points in Survival | When activated, increases your Dodge and Parry chance by 25% for 10 sec. |
| Survival Tactics | 2 | 15 points in Survival | Increases your chance to hit with your Trap and Feign Death abilities by 5%. → Increases your chance to hit with your Trap and Feign Death abilities by 10%. |
| Predator's Edge | 5 | 15 points in Survival | Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%. → Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%. |
| Counterattack | 1 | 15 points in Survival; 1/1 Deterrence | A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Resourcefulness | 2 | 20 points in Survival | Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec. → Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec. |
| Expose Prey | 2 | 20 points in Survival | Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec. → Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec. |
| Survivalist's Discipline | 2 | 20 points in Survival | Reduces the cooldown of your Trap and Deterrence abilities by 20%. → Reduces the cooldown of your Trap and Deterrence abilities by 40%. |
| Strider Kick | 1 | 20 points in Survival | A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec. |
| Lightning Reflexes | 5 | 25 points in Survival | Increases your Agility by 3%. → Increases your Agility by 15%. |
| Lacerating Strikes | 1 | 30 points in Survival; 2/2 Expose Prey | Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec |
FAQ
- How many talent points do you get in WoW: Forever?
- 51 at level 60: the first point arrives at level 10 and one more comes with every level after that. A row opens after 5 points per row in the same tree, so the 31-point talent at the bottom of a tree takes 30 points above it. The Talented Legacy perk gives talent points up to 5 levels earlier, but the total stays at 51.
- What are the 31-point Hunter talents in WoW: Forever?
- Beast Mastery: Bestial Wrath; Marksmanship: Sniper Shot; Survival: Lacerating Strikes.
- What are the milestone talents in WoW: Forever?
- Each tree has one-point talents at 11, 16, 21 and 31 points. The 16-point row is new in Forever, so every tree now has four of these milestones. This calculator marks each talent with the points it needs.
- Where does this calculator take its talent data from?
- From the WoW: Forever game client itself (build 1.60.1.70790): talent names, positions, ranks, prerequisites and the tooltip text of every rank come from the client's tables, with server hotfixes applied to the numbers that have moved since. Blizzard can still change talents, and a large tuning pass is planned once there is data from players past level 30.
- Can you change talents in WoW: Forever?
- Yes, at a class trainer in a major city, and that includes Legacy talents. The price climbs quickly and resets once per week. Dual specialization becomes available at level 40.
- How do I share a build?
- The page address updates as you spend points. Press "Copy link" and send it: whoever opens it sees the same build. Left-click (or tap +) adds a point, right-click (or tap −) removes one, Shift-click fills or clears the talent.
