WoW: Forever Hunter Talent Calculator

Plan a WoW: Forever hunter build: 51 points at level 60 across Beast Mastery, Marksmanship, Survival. Every talent, rank and requirement comes from the game client (build 1.60.1.70790). Click to add a point, right-click to remove one, Shift-click to fill or clear a talent.

0 / 0 / 0Points left: 51Required level: —

Beast Mastery

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Marksmanship

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Survival

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Data: WoW: Forever client build 1.60.1.70790 with live hotfixes. Icons © Blizzard Entertainment.

All Hunter talents in WoW: Forever

Beast Mastery (16 talents)

TalentRanksRequiresEffect (rank 1 → max)
Deadly Aspects5—While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec. → While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Endurance Training5—Increases the Health and Armor of your pets by 3%. → Increases the Health and Armor of your pets by 15%.
Focused Fire25 points in Beast MasteryIncreases all damage you and your pet deal by 1% while your pet is active. → Increases all damage you and your pet deal by 2% while your pet is active.
Improved Aspect of the Monkey35 points in Beast MasteryIncreases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. → Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Improved Revive Pet25 points in Beast MasteryRevive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%. → Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Pathfinding210 points in Beast MasteryIncreases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%. → Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Bestial Swiftness110 points in Beast MasteryIncreases the movement speed of your pets by 30%.
Unleashed Fury510 points in Beast MasteryIncreases the damage done by your pets and hawks by 3%. → Increases the damage done by your pets and hawks by 15%.
Improved Mend Pet215 points in Beast MasteryGives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%. → Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Ferocity515 points in Beast MasteryIncreases the critical strike chance of your pets and hawks by 2%. → Increases the critical strike chance of your pets and hawks by 10%.
Summon Hawk115 points in Beast MasteryCommand a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Spirit Bond220 points in Beast MasteryWhile your pet is active, you and your pet will regenerate 1% of total health every 10 sec. → While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Intimidation120 points in Beast Mastery; 1/1 Bestial SwiftnessCommand your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Bestial Discipline220 points in Beast MasteryIncreases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting. → Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Frenzy525 points in Beast Mastery; 5/5 FerocityGives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. → Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Bestial Wrath130 points in Beast Mastery; 1/1 IntimidationSend your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

Marksmanship (16 talents)

TalentRanksRequiresEffect (rank 1 → max)
Hawk Eye3—Increases the range of your ranged weapons by 2 yards. → Increases the range of your ranged weapons by 6 yards.
Improved Concussive Shot5—Gives your Concussive Shot a 4% chance to stun the target for 3 sec. → Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Lethal Attacks5—Increases your critical strike chance with all attacks by 1%. → Increases your critical strike chance with all attacks by 5%.
Improved Stings35 points in MarksmanshipIncreases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec. → Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Efficiency55 points in MarksmanshipReduces the Mana cost of your Shots, Stings, and melee abilities by 3%. → Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Careful Aim55 points in MarksmanshipIncreases your Attack Power by 20% of your Intellect. → Increases your Attack Power by 100% of your Intellect.
Rapid Killing210 points in MarksmanshipReduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%. → Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Improved Arcane Shot510 points in MarksmanshipReduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. → Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Lone Wolf110 points in MarksmanshipYou deal 20% increased damage with all attacks while you do not have an active pet.
Trueshot Aura115 points in MarksmanshipIncreases the Ranged Attack Power of party or raid members within 45 yds by 20.
Mortal Shots515 points in Marksmanship; 5/5 Careful AimIncreases the critical strike damage bonus on all ranged abilities by 6%. → Increases the critical strike damage bonus on all ranged abilities by 30%.
Rapid Recuperation220 points in Marksmanship; 2/2 Rapid KillingAfflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed. → Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
Barrage320 points in MarksmanshipIncreases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%. → Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.
Scatter Shot120 points in MarksmanshipA short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Ranged Weapon Specialization525 points in MarksmanshipIncreases the damage you deal with ranged weapons by 1%. → Increases the damage you deal with ranged weapons by 5%.
Sniper Shot130 points in Marksmanship; 1/1 Trueshot AuraA long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.

Survival (18 talents)

TalentRanksRequiresEffect (rank 1 → max)
Improved Tracking5—While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%. → While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Deflection5—Increases your Parry chance by 1%. → Increases your Parry chance by 5%.
Entrapment55 points in SurvivalWhen your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec. → When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Savage Strikes25 points in SurvivalIncreases the critical strike chance of all your melee abilities by 2%. → Increases the critical strike chance of all your melee abilities by 4%.
Survivalist55 points in SurvivalIncreases your total Health by 2%. → Increases your total Health by 10%.
Improved Wing Clip35 points in SurvivalGives your Wing Clip ability a 7% chance to immobilize the target for 5 sec. → Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Clever Traps210 points in SurvivalIncreases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%. → Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Surefooted310 points in SurvivalIncreases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%. → Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Deterrence110 points in SurvivalWhen activated, increases your Dodge and Parry chance by 25% for 10 sec.
Survival Tactics215 points in SurvivalIncreases your chance to hit with your Trap and Feign Death abilities by 5%. → Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Predator's Edge515 points in SurvivalIncreases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%. → Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
Counterattack115 points in Survival; 1/1 DeterrenceA strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Resourcefulness220 points in SurvivalReduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec. → Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Expose Prey220 points in SurvivalGrants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec. → Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Survivalist's Discipline220 points in SurvivalReduces the cooldown of your Trap and Deterrence abilities by 20%. → Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Strider Kick120 points in SurvivalA powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Lightning Reflexes525 points in SurvivalIncreases your Agility by 3%. → Increases your Agility by 15%.
Lacerating Strikes130 points in Survival; 2/2 Expose PreyYour Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec

FAQ

How many talent points do you get in WoW: Forever?
51 at level 60: the first point arrives at level 10 and one more comes with every level after that. A row opens after 5 points per row in the same tree, so the 31-point talent at the bottom of a tree takes 30 points above it. The Talented Legacy perk gives talent points up to 5 levels earlier, but the total stays at 51.
What are the 31-point Hunter talents in WoW: Forever?
Beast Mastery: Bestial Wrath; Marksmanship: Sniper Shot; Survival: Lacerating Strikes.
What are the milestone talents in WoW: Forever?
Each tree has one-point talents at 11, 16, 21 and 31 points. The 16-point row is new in Forever, so every tree now has four of these milestones. This calculator marks each talent with the points it needs.
Where does this calculator take its talent data from?
From the WoW: Forever game client itself (build 1.60.1.70790): talent names, positions, ranks, prerequisites and the tooltip text of every rank come from the client's tables, with server hotfixes applied to the numbers that have moved since. Blizzard can still change talents, and a large tuning pass is planned once there is data from players past level 30.
Can you change talents in WoW: Forever?
Yes, at a class trainer in a major city, and that includes Legacy talents. The price climbs quickly and resets once per week. Dual specialization becomes available at level 40.
How do I share a build?
The page address updates as you spend points. Press "Copy link" and send it: whoever opens it sees the same build. Left-click (or tap +) adds a point, right-click (or tap −) removes one, Shift-click fills or clears the talent.