WoW: Forever Warlock Talent Calculator
Plan a WoW: Forever warlock build: 51 points at level 60 across Affliction, Demonology, Destruction. Every talent, rank and requirement comes from the game client (build 1.60.1.70790). Click to add a point, right-click to remove one, Shift-click to fill or clear a talent.
Affliction
0Demonology
0Destruction
0Data: WoW: Forever client build 1.60.1.70790 with live hotfixes. Icons © Blizzard Entertainment.
All Warlock talents in WoW: Forever
Affliction (17 talents)
| Talent | Ranks | Requires | Effect (rank 1 → max) |
|---|---|---|---|
| Improved Life Tap | 2 | — | Increases the amount of Mana awarded by your Life Tap spell by 10%. → Increases the amount of Mana awarded by your Life Tap spell by 20%. |
| Suppression | 5 | — | Improves your chance to hit by 1% and reduces all threat you generate by 4%. → Improves your chance to hit by 5% and reduces all threat you generate by 20%. |
| Improved Corruption | 5 | — | Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%. → Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%. |
| Grim Reach | 2 | 5 points in Affliction | Increases the range of your Affliction spells by 10%. → Increases the range of your Affliction spells by 20%. |
| Soul Harvest | 2 | 5 points in Affliction | Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting. → Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting. |
| Improved Drains | 3 | 5 points in Affliction | Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 7%. → Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%. |
| Improved Bane of Agony | 2 | 10 points in Affliction | Increases the damage done by your Bane of Agony by 5%. → Increases the damage done by your Bane of Agony by 10%. |
| Fel Concentration | 3 | 10 points in Affliction | Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage. → Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage. |
| Amplify Curse | 1 | 10 points in Affliction | Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec. |
| Pandemic | 3 | 10 points in Affliction | Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%. → Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%. |
| Malevolence | 5 | 15 points in Affliction | Increases the critical effect chance of your Shadow spells by 1%. → Increases the critical effect chance of your Shadow spells by 5%. |
| Nightfall | 2 | 15 points in Affliction | Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%. → Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%. |
| Curse of Exhaustion | 1 | 15 points in Affliction; 1/1 Amplify Curse | Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target. |
| Siphon Life | 1 | 20 points in Affliction | Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec. |
| Soul Siphon | 3 | 20 points in Affliction | Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%. → Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%. |
| Shadow Mastery | 5 | 25 points in Affliction | Increases the damage dealt or life drained by your Shadow spells by 2%. → Increases the damage dealt or life drained by your Shadow spells by 10%. |
| Wrack | 1 | 30 points in Affliction; 1/1 Siphon Life | Tears the target apart from within, inflicting 86 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec. |
Demonology (19 talents)
| Talent | Ranks | Requires | Effect (rank 1 → max) |
|---|---|---|---|
| Improved Health Funnel | 2 | — | Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health. → Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health. |
| Improved Imp | 3 | — | Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%. → Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%. |
| Demonic Embrace | 5 | — | Increases your total Stamina by 3%. → Increases your total Stamina by 15%. |
| Unholy Power | 5 | — | Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%. → Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%. |
| Demonic Aegis | 2 | 5 points in Demonology | Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%. → Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%. |
| Improved Voidwalker | 3 | 5 points in Demonology | Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%. → Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%. |
| Fel Vitality | 3 | 5 points in Demonology | Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%. → Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%. |
| Demonic Energies | 2 | 5 points in Demonology | You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain. → You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain. |
| Improved Sayaad | 3 | 10 points in Demonology | Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%. → Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%. |
| Demonic Sacrifice | 1 | 10 points in Demonology | When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hours. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec. |
| Master Summoner | 2 | 10 points in Demonology | Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%. → Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%. |
| Decimation | 2 | 15 points in Demonology | Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards. → Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Fel Domination | 1 | 15 points in Demonology; 2/2 Master Summoner | Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%. |
| Demonic Brand | 3 | 15 points in Demonology | Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal extra Fire or Shadow damage that grows with your Shadow spell power, based on the pet. If Shadow damage is dealt, it has high threat. → Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal extra Fire or Shadow damage that grows with your Shadow spell power, based on the pet. If Shadow damage is dealt, it has high threat. |
| Improved Felhunter | 3 | 20 points in Demonology | Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec. → Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec. |
| Soul Link | 1 | 20 points in Demonology; 1/1 Demonic Sacrifice | When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active. |
| Demonic Knowledge | 3 | 20 points in Demonology | Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active. → Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active. |
| Master Demonologist | 5 | 25 points in Demonology | Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%. → Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%. |
| Demonic Pact | 1 | 30 points in Demonology; 1/1 Soul Link | Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect. |
Destruction (16 talents)
| Talent | Ranks | Requires | Effect (rank 1 → max) |
|---|---|---|---|
| Destructive Reach | 2 | — | Increases the range of your Destruction spells by 10%. → Increases the range of your Destruction spells by 20%. |
| Improved Shadow Bolt | 5 | — | Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec. → Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec. |
| Bane | 5 | — | Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec. → Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec. |
| Molten Skin | 5 | 5 points in Destruction | Reduces all damage taken by 2%. → Reduces all damage taken by 10%. |
| Cataclysm | 3 | 5 points in Destruction | Reduces the Mana cost of your Destruction spells by 3%. → Reduces the Mana cost of your Destruction spells by 10%. |
| Aftermath | 5 | 5 points in Destruction | Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. → Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. |
| Ruin | 5 | 10 points in Destruction | Increases the critical strike damage bonus of your Destruction spells by 20%. → Increases the critical strike damage bonus of your Destruction spells by 100%. |
| Shadowburn | 1 | 10 points in Destruction | Instantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard. |
| Intensity | 3 | 15 points in Destruction | Gives your Destruction spells a 23% chance to not lose casting time when you take damage. → Gives your Destruction spells a 70% chance to not lose casting time when you take damage. |
| Agonizing Flames | 3 | 15 points in Destruction | Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%. → Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%. |
| Conflagrate | 1 | 15 points in Destruction | Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 111 Fire damage and consuming your Immolate effect. |
| Pyroclasm | 2 | 20 points in Destruction; 3/3 Intensity | Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec. → Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec. |
| Bane of Havoc | 1 | 20 points in Destruction | Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target. |
| Fire and Brimstone | 3 | 20 points in Destruction; 1/1 Conflagrate | Increases the critical strike chance of your Conflagrate spell by 8%. → Increases the critical strike chance of your Conflagrate spell by 25%. |
| Shadow and Flame | 5 | 25 points in Destruction | Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard. → Hitting an enemy with Conflagrate increases all Shadow damage you deal by 20% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 20% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard. |
| Incinerate | 1 | 30 points in Destruction; 1/1 Bane of Havoc | Deals 100 to 114 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. |
FAQ
- How many talent points do you get in WoW: Forever?
- 51 at level 60: the first point arrives at level 10 and one more comes with every level after that. A row opens after 5 points per row in the same tree, so the 31-point talent at the bottom of a tree takes 30 points above it. The Talented Legacy perk gives talent points up to 5 levels earlier, but the total stays at 51.
- What are the 31-point Warlock talents in WoW: Forever?
- Affliction: Wrack; Demonology: Demonic Pact; Destruction: Incinerate.
- What are the milestone talents in WoW: Forever?
- Each tree has one-point talents at 11, 16, 21 and 31 points. The 16-point row is new in Forever, so every tree now has four of these milestones. This calculator marks each talent with the points it needs.
- Where does this calculator take its talent data from?
- From the WoW: Forever game client itself (build 1.60.1.70790): talent names, positions, ranks, prerequisites and the tooltip text of every rank come from the client's tables, with server hotfixes applied to the numbers that have moved since. Blizzard can still change talents, and a large tuning pass is planned once there is data from players past level 30.
- Can you change talents in WoW: Forever?
- Yes, at a class trainer in a major city, and that includes Legacy talents. The price climbs quickly and resets once per week. Dual specialization becomes available at level 40.
- How do I share a build?
- The page address updates as you spend points. Press "Copy link" and send it: whoever opens it sees the same build. Left-click (or tap +) adds a point, right-click (or tap −) removes one, Shift-click fills or clears the talent.
